diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-14 16:41:43 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-14 21:57:34 +0200 |
commit | 0ee0fa42e6639b6fa474b7cf6afc6b1a78142185 (patch) | |
tree | 198d4ff7665d89307f6ca2469fa38620a9eb1672 /scene/2d/collision_polygon_2d.cpp | |
parent | 07bc4e2f96f8f47991339654ff4ab16acc19d44f (diff) | |
download | redot-engine-0ee0fa42e6639b6fa474b7cf6afc6b1a78142185.tar.gz |
Style: Enforce braces around if blocks and loops
Using clang-tidy's `readability-braces-around-statements`.
https://clang.llvm.org/extra/clang-tidy/checks/readability-braces-around-statements.html
Diffstat (limited to 'scene/2d/collision_polygon_2d.cpp')
-rw-r--r-- | scene/2d/collision_polygon_2d.cpp | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index ebbda63e7b..4919ef8304 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -40,8 +40,9 @@ void CollisionPolygon2D::_build_polygon() { parent->shape_owner_clear_shapes(owner_id); - if (polygon.size() == 0) + if (polygon.size() == 0) { return; + } bool solids = build_mode == BUILD_SOLIDS; @@ -80,8 +81,9 @@ Vector<Vector<Vector2>> CollisionPolygon2D::_decompose_in_convex() { void CollisionPolygon2D::_update_in_shape_owner(bool p_xform_only) { parent->shape_owner_set_transform(owner_id, get_transform()); - if (p_xform_only) + if (p_xform_only) { return; + } parent->shape_owner_set_disabled(owner_id, disabled); parent->shape_owner_set_one_way_collision(owner_id, one_way_collision); parent->shape_owner_set_one_way_collision_margin(owner_id, one_way_collision_margin); @@ -160,8 +162,9 @@ void CollisionPolygon2D::_notification(int p_what) { pts.push_back(line_to + (Vector2(Math_SQRT12 * tsize, 0))); pts.push_back(line_to + (Vector2(-Math_SQRT12 * tsize, 0))); Vector<Color> cols; - for (int i = 0; i < 3; i++) + for (int i = 0; i < 3; i++) { cols.push_back(dcol); + } draw_primitive(pts, cols, Vector<Vector2>()); //small arrow } @@ -174,10 +177,11 @@ void CollisionPolygon2D::set_polygon(const Vector<Point2> &p_polygon) { { for (int i = 0; i < polygon.size(); i++) { - if (i == 0) + if (i == 0) { aabb = Rect2(polygon[i], Size2()); - else + } else { aabb.expand_to(polygon[i]); + } } if (aabb == Rect2()) { aabb = Rect2(-10, -10, 20, 20); |