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author | Juan Linietsky <reduzio@gmail.com> | 2016-05-17 18:27:15 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2016-05-17 18:28:44 -0300 |
commit | c195c0df6b36debc870216dd42e49fbda70fa861 (patch) | |
tree | 194a26e39ace86d7a471f3e86159c2aed6be261c /scene/2d/collision_shape_2d.cpp | |
parent | 3a26e14a2bab777c9ba6aedceff6e4ef2666faf0 (diff) | |
download | redot-engine-c195c0df6b36debc870216dd42e49fbda70fa861.tar.gz |
-Added configuration warning system for nodes
-Added a new "add" and "instance" buttons for scene tree
-Added a vformat() function to ease translation work
Diffstat (limited to 'scene/2d/collision_shape_2d.cpp')
-rw-r--r-- | scene/2d/collision_shape_2d.cpp | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp index 405310450b..c737cf0faf 100644 --- a/scene/2d/collision_shape_2d.cpp +++ b/scene/2d/collision_shape_2d.cpp @@ -201,6 +201,19 @@ int CollisionShape2D::_get_update_shape_index() const{ return update_shape_index; } +String CollisionShape2D::get_configuration_warning() const { + + if (!get_parent()->cast_to<CollisionObject2D>()) { + return TTR("CollisionShape2D only serves to provide a collision shape to a CollisionObject2D derived node. Please only use it as a child of Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."); + } + + if (!shape.is_valid()) { + return TTR("A shape must be provided for CollisionShape2D to function. Please create a shape resource for it!"); + } + + return String(); +} + void CollisionShape2D::_bind_methods() { |