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path: root/scene/2d/collision_shape_2d.cpp
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* Split monolithic physics class filessmix82024-02-271-294/+0
* Move 2D-only resources to their own folderAaron Franke2024-02-261-2/+2
* Revert "Update Node::get_configuration_warnings signature"Rémi Verschelde2024-02-171-2/+2
* Update Node::get_configuration_warnings signatureRedMser2024-02-081-2/+2
* Improve appearance of Node configuration warningsMicky2024-01-271-1/+1
* Unify and streamline connecting to Resource changeskobewi2023-07-171-2/+2
* Internally rename parent to collision_object in CollisionShape(2D/3D)Aaron Franke2023-06-071-25/+26
* Hide clip_children for non-drawn CanvasItemsNinni Pipping2023-01-301-0/+1
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Add `CollisionShape2D.debug_color` propertyDanil Alexeev2022-09-211-2/+47
* Change return type of `get_configuration_warnings` to `PackedStringArray`Marc Gilleron2022-09-191-2/+2
* Rename `CanvasItem.update()` to `queue_redraw()`Micky2022-08-291-4/+4
* Restore RigidBody2/3D, SoftBody names in physicsfabriceci2022-08-261-1/+1
* Use suffixes for units in nodes and resourcesAaron Franke2022-05-191-1/+1
* Mention that Area2D doesn't support one_way_collisionkobewi2022-05-091-0/+5
* String: Remove TTR and DTR defines in non-tools buildRémi Verschelde2022-03-281-3/+3
* Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde2022-02-151-10/+4
* Use List Initializations for Vectors.Anilforextra2022-01-121-8/+8
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Fix unexpected crashes in `notification`Zae2021-10-231-0/+2
* Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBodyPouleyKetchoupp2021-09-161-1/+1
* Fix some unnecessary includesAaron Franke2021-08-131-6/+0
* KinematicBody split between new CharacterBody and PhysicsBodyPouleyKetchoupp2021-06-041-1/+1
* Use Array for node configuration warningsNathan Franke2021-04-111-6/+10
* Merge pull request #41644 from Eoin-ONeill-Yokai/collision_2d_shape_visualiza...Rémi Verschelde2021-02-181-0/+1
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| * Collision Shape 2D 'Disabled' Visualization CorrectionEoin O'Neill2020-12-311-0/+1
* | Initialize class variables with default values in scene/ [1/2]Rafał Mikrut2021-02-071-6/+0
* | Use real_t in physics nodesAaron Franke2021-01-291-3/+3
* | Fix collision shape update when changing shape propertiesPouleyKetchoupp2021-01-121-0/+4
* | Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
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* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1
* Provide warning when using polygon shapes in `CollisionShape2D` nodeAndrii Doroshenko (Xrayez)2020-07-031-2/+5
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-5/+10
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-15/+0
* Replace NULL with nullptrlupoDharkael2020-04-021-2/+2
* Renaming of servers for coherency.Juan Linietsky2020-03-271-1/+1
* Signals: Port connect calls to use callable_mpRémi Verschelde2020-02-281-3/+2
* Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-251-1/+1
* Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-201-2/+2
* Bugfixes and ability to better specify filter and repeat modes everywhere.Juan Linietsky2020-02-111-1/+1
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Removed unused variables, add some constants numbersRafał Mikrut2019-12-101-2/+2
* Improve 2D RayCast and one-way collision drawingHugo Locurcio2019-07-121-13/+9
* Scene: Ensure classes match their header filenameRémi Verschelde2019-02-121-1/+1
* -Re-added margins in one way collision (made in a more user friendly way than...Juan Linietsky2019-01-181-0/+16
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* -Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky2018-11-081-3/+3
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-1/+1
* Deprecate incorrect Color::gray()Rémi Verschelde2018-08-211-1/+1
* Remove the selection rect for nodes that do not require itGilles Roudiere2018-04-031-5/+0