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* Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973Spartan3222024-11-271-0/+3
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| * Ensure primitive meshes are created before connected to changed signal.Trevor Davenport2024-11-261-0/+3
* | Merge commit godotengine/godot@d09d82d433b03bb3773fd2a8cc8d6ccc2f8739ceSpartan3222024-11-263-3/+10
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| * Merge pull request #95711 from TokageItLab/warn-oneshot-propThaddeus Crews2024-11-223-3/+10
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| | * Add hint for oneshot & warning when it will be updated continuouslySilc Lizard (Tokage) Renew2024-11-113-3/+10
* | | Merge commit godotengine/godot@fd4c29a189e53a1e085df5b9b9a05cac9351b3efSpartan3222024-11-192-5/+20
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| * | Fix obstacle avoidance and 3D editor ignoring transformRie2024-11-162-5/+20
* | | Merge commit godotengine/godot@6c05ec3d6732cac44cf85c91db7d3fd1075bcb23Spartan3222024-11-151-1/+1
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| * | Fix setting TileMap data compatibility format broken by #98898.Mack2024-11-151-1/+1
* | | Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0eSpartan3222024-11-128-9/+59
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| * | Merge pull request #99030 from tracefree/obstacle_2d_transformThaddeus Crews2024-11-122-5/+29
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| | * | Make use of NavigationObstacle2D's transformRie2024-11-112-5/+29
| * | | Merge pull request #98951 from AThousandShips/fix_more_super_callThaddeus Crews2024-11-122-2/+2
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| | * | | Fix a few more super calls in `get_configuration_warnings` methodsA Thousand Ships2024-11-082-2/+2
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| * | | Merge pull request #96188 from Khusheete/tilemaplayer-cell-updateThaddeus Crews2024-11-112-0/+25
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| | * | | Add `TileMapLayer._update_cells` virtual callback called when the TileMapLaye...Souchet Ferdinand2024-11-112-0/+25
| * | | | Merge pull request #92986 from Repiteo/core/ref-instantiate-integrationThaddeus Crews2024-11-111-1/+1
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| | * | | | Core: Integrate `Ref::instantiate` where possibleThaddeus Crews2024-11-101-1/+1
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| * / / / CI: Update Linux runners to Ubuntu 24.04Thaddeus Crews2024-11-101-1/+2
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* | | | Merge commit godotengine/godot@0f5f3bc9546b46b2029fc8896dc859697f1eab97Spartan3222024-11-111-0/+2
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| * | | Merge pull request #98773 from KeyboardDanni/tileset_collision_priorityThaddeus Crews2024-11-101-0/+2
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| | * | Add collision priority property to TileSet physics layersDanni2024-11-021-0/+2
* | | | Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1fSpartan3222024-11-0635-77/+95
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| * | | Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`Michael Alexsander2024-11-0235-77/+95
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* | | Merge commit godotengine/godot@c6c464cf9ae56e8b68620af65125dd980d0e8122Spartan3222024-11-026-0/+21
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| * | Merge pull request #98637 from SubmergedTree/creating-light-occluder-2d-polyg...Thaddeus Crews2024-10-311-0/+1
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| | * | creating LightOccluder2D polygon makes exclamation mark in scene tree disappearJannik Seemann2024-10-291-0/+1
| * | | Add "Game" editor for better runtime debuggingMichael Alexsander2024-10-305-0/+20
* | | | Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7cSpartan3222024-10-303-5/+5
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| * | | Set clang-format `RemoveSemicolon` rule to `true`Adam Scott2024-10-253-5/+5
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* | | Fix copyright headers referring to GodotSpartan3222024-10-27102-204/+204
* | | Merge commit godotengine/godot@b3bcb2dc14691f7729984128dca26a844f662fa1Spartan3222024-10-221-5/+4
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| * | Merge pull request #96629 from ditiem-games/path2dThaddeus Crews2024-10-211-5/+4
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| | * | Update FollowPath2D children of Path2D when a curve_changed event occursDavid Trallero2024-09-061-5/+4
* | | | Merge commit godotengine/godot@af77100e394dcaca609b15bef815ed17475e51edSpartan3222024-10-151-0/+13
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| * | | Merge pull request #97770 from tdaven/fix-94151Thaddeus Crews2024-10-141-0/+13
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| | * | | Fix immediate mesh modifications that don't call set_meshTrevor Davenport2024-10-031-0/+13
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* | | | Merge commit godotengine@92e51fca7247c932f95a1662aefc28aca96e8de6Spartan3222024-10-142-23/+23
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| * | | Use local vector for skeletonNazarii2024-10-022-23/+23
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* / / Rebrand preambles to RedotDubhghlas McLaughlin2024-10-11102-0/+204
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* | Merge pull request #95132 from LeonStansfield/gpu_particles_ui_consistencyRémi Verschelde2024-10-012-7/+7
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| * | Revent DRAW_ORDER_INDEX to DRAW_ORDER_LIFETIME default particle params for co...Leon Stansfield2024-08-041-1/+1
| * | Adjusted listings of parameters displayed in inspector to be consistent accro...Leon Stansfield2024-08-042-8/+8
* | | SCons: Add unobtrusive type hints in SCons filesThaddeus Crews2024-09-253-0/+3
* | | Merge pull request #93786 from alvinhochun/viewport-pixel-snap-fixRémi Verschelde2024-09-251-1/+5
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| * | | Prevent jitter in Parallax2DMark DiBarry2024-09-231-1/+5
* | | | Move Godot Physics 2D into a module; add dummy 2D physics serverRicardo Buring2024-09-231-1/+1
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* | | Style: Apply new `clang-format` changesThaddeus Crews2024-09-201-1/+1
* | | Merge pull request #93353 from AThousandShips/config_warning_fixRémi Verschelde2024-09-0813-13/+13
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| * | Fix super call in various `get_configuration_warnings` methodsA Thousand Ships2024-09-0513-13/+13