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authorJohnJLight <johnjosephlight@gmail.com>2019-03-19 14:35:57 -0400
committerRémi Verschelde <rverschelde@gmail.com>2019-06-19 15:24:31 +0200
commit38d3bfe971155bc7b0bdc8a10e059f9479d1eb5d (patch)
tree5080c8aa70ccb5c0692b3085baab4888df3ed19c /scene/2d/mesh_instance_2d.h
parent43a9b8c76cd185c175e9458a2b7ce972c8b84f03 (diff)
downloadredot-engine-38d3bfe971155bc7b0bdc8a10e059f9479d1eb5d.tar.gz
Made use of semicolons more consitent, fixed formatting
Diffstat (limited to 'scene/2d/mesh_instance_2d.h')
-rw-r--r--scene/2d/mesh_instance_2d.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/mesh_instance_2d.h b/scene/2d/mesh_instance_2d.h
index 4d81c8088a..af552415ca 100644
--- a/scene/2d/mesh_instance_2d.h
+++ b/scene/2d/mesh_instance_2d.h
@@ -34,7 +34,7 @@
#include "scene/2d/node_2d.h"
class MeshInstance2D : public Node2D {
- GDCLASS(MeshInstance2D, Node2D)
+ GDCLASS(MeshInstance2D, Node2D);
Ref<Mesh> mesh;