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authorJuan Linietsky <reduzio@gmail.com>2015-06-29 00:29:49 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-06-29 00:29:49 -0300
commit95047562d743b1c1fdc007432c8a0c145a455c5d (patch)
treef563e5c900c4330fcc602b6e5a721bc63022b253 /scene/2d/node_2d.cpp
parent2b64f73b0459190d20b2f6de39275ee7979317c4 (diff)
downloadredot-engine-95047562d743b1c1fdc007432c8a0c145a455c5d.tar.gz
Several performance improvements, mainly in loading and instancing scenes and resources.
A general speedup should be apparent, with even more peformance increase when compiling optimized. WARNING: Tested and it seems to work, but if something breaks, please report.
Diffstat (limited to 'scene/2d/node_2d.cpp')
-rw-r--r--scene/2d/node_2d.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 99c33c787d..6141b6a09e 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -398,11 +398,11 @@ void Node2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_relative_transform"),&Node2D::get_relative_transform);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"transform/pos"),_SCS("set_pos"),_SCS("get_pos"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"transform/rot",PROPERTY_HINT_RANGE,"-1440,1440,0.1"),_SCS("_set_rotd"),_SCS("_get_rotd"));
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"transform/scale"),_SCS("set_scale"),_SCS("get_scale"));
- ADD_PROPERTY(PropertyInfo(Variant::INT,"z/z",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z"),_SCS("get_z"));
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"z/relative"),_SCS("set_z_as_relative"),_SCS("is_z_relative"));
+ ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2,"transform/pos"),_SCS("set_pos"),_SCS("get_pos"));
+ ADD_PROPERTYNZ(PropertyInfo(Variant::REAL,"transform/rot",PROPERTY_HINT_RANGE,"-1440,1440,0.1"),_SCS("_set_rotd"),_SCS("_get_rotd"));
+ ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2,"transform/scale"),_SCS("set_scale"),_SCS("get_scale"));
+ ADD_PROPERTYNZ(PropertyInfo(Variant::INT,"z/z",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z"),_SCS("get_z"));
+ ADD_PROPERTYNO(PropertyInfo(Variant::BOOL,"z/relative"),_SCS("set_z_as_relative"),_SCS("is_z_relative"));
}