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author | Juan Linietsky <reduzio@gmail.com> | 2015-11-19 10:41:20 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-11-19 10:41:20 -0300 |
commit | d3eb9e8c54d4a93b2bed90a5988f9814377d409f (patch) | |
tree | a8586037e25eb481fb386745bbcd9a63ced46898 /scene/2d/node_2d.cpp | |
parent | 36d620c633be55ac402892bce816d4a9b4d67bee (diff) | |
download | redot-engine-d3eb9e8c54d4a93b2bed90a5988f9814377d409f.tar.gz |
-remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260
Diffstat (limited to 'scene/2d/node_2d.cpp')
-rw-r--r-- | scene/2d/node_2d.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 6141b6a09e..52b112f090 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -354,7 +354,7 @@ void Node2D::look_at(const Vector2& p_pos) { float Node2D::get_angle_to(const Vector2& p_pos) const { - return (get_global_transform().affine_inverse().xform(p_pos)).atan2(); + return (get_global_transform().affine_inverse().xform(p_pos)).angle(); } void Node2D::_bind_methods() { |