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| author | Juan Linietsky <reduzio@gmail.com> | 2017-08-05 16:06:15 -0300 |
|---|---|---|
| committer | Juan Linietsky <reduzio@gmail.com> | 2017-08-05 16:06:15 -0300 |
| commit | de9fb90dbf9473b91e75edbd063fb96f9ea4d262 (patch) | |
| tree | a2b9a1d38cf50ac1848a5c301819dbf10c111de3 /scene/2d/physics_body_2d.h | |
| parent | cfe4b30941a3388a5ee40690fd468f994180fa86 (diff) | |
| download | redot-engine-de9fb90dbf9473b91e75edbd063fb96f9ea4d262.tar.gz | |
Warn about resizing a rigidbody (2D or 3D), covers the most common cases, closes #7615
Diffstat (limited to 'scene/2d/physics_body_2d.h')
| -rw-r--r-- | scene/2d/physics_body_2d.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h index 8c8e4ebc77..54bd263b15 100644 --- a/scene/2d/physics_body_2d.h +++ b/scene/2d/physics_body_2d.h @@ -185,6 +185,7 @@ private: bool _test_motion(const Vector2 &p_motion, float p_margin = 0.08, const Ref<Physics2DTestMotionResult> &p_result = Ref<Physics2DTestMotionResult>()); protected: + void _notification(int p_what); static void _bind_methods(); public: @@ -253,6 +254,8 @@ public: Array get_colliding_bodies() const; //function for script + virtual String get_configuration_warning() const; + RigidBody2D(); ~RigidBody2D(); }; |
