summaryrefslogtreecommitdiffstats
path: root/scene/2d/tile_map_layer.cpp
diff options
context:
space:
mode:
authorRémi Verschelde <rverschelde@gmail.com>2024-01-08 14:52:54 +0100
committerRémi Verschelde <rverschelde@gmail.com>2024-01-08 14:52:54 +0100
commitd8dc554241ec2d2c030081ce0f747e524c99abe6 (patch)
treea257ae02b2bb30c85dd7c378b208e55b01799210 /scene/2d/tile_map_layer.cpp
parenta7e347482be81dad5aae4bc82b5220dac4b85110 (diff)
parent3c25274870dad73497c1a67d7a67409b670680dc (diff)
downloadredot-engine-d8dc554241ec2d2c030081ce0f747e524c99abe6.tar.gz
Merge pull request #86847 from kleonc/tilemap-make-quadrant-canvas-item-position-local
Fix `TileMap` quadrant canvas item position not being local
Diffstat (limited to 'scene/2d/tile_map_layer.cpp')
-rw-r--r--scene/2d/tile_map_layer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/tile_map_layer.cpp b/scene/2d/tile_map_layer.cpp
index c35a53867c..4ef47ba174 100644
--- a/scene/2d/tile_map_layer.cpp
+++ b/scene/2d/tile_map_layer.cpp
@@ -500,7 +500,7 @@ void TileMapLayer::_rendering_quadrants_update_cell(CellData &r_cell_data, SelfL
quadrant_coords = Vector2i(
coords.x > 0 ? coords.x / quad_size : (coords.x - (quad_size - 1)) / quad_size,
coords.y > 0 ? coords.y / quad_size : (coords.y - (quad_size - 1)) / quad_size);
- canvas_items_position = quad_size * quadrant_coords;
+ canvas_items_position = tile_map_node->map_to_local(quad_size * quadrant_coords);
}
Ref<RenderingQuadrant> rendering_quadrant;