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authorRémi Verschelde <rverschelde@gmail.com>2023-01-08 22:38:29 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-01-08 22:38:29 +0100
commit0d6fede757057979620188a2cf779b041c453187 (patch)
tree5c998b799b19af79bb9e4fe069f985faccbdd6c0 /scene/2d/visible_on_screen_notifier_2d.cpp
parent495ec2130e5b32fd45921578917874f1f3d6176a (diff)
parent256e250c87cd88c104192460e4d0028e53003dd1 (diff)
downloadredot-engine-0d6fede757057979620188a2cf779b041c453187.tar.gz
Merge pull request #69809 from KoBeWi/runtime_enabler_2d
Fix VisibleOnScreenEnabler disabling in editor
Diffstat (limited to 'scene/2d/visible_on_screen_notifier_2d.cpp')
-rw-r--r--scene/2d/visible_on_screen_notifier_2d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/visible_on_screen_notifier_2d.cpp b/scene/2d/visible_on_screen_notifier_2d.cpp
index 9a3fe73be1..237eb3d987 100644
--- a/scene/2d/visible_on_screen_notifier_2d.cpp
+++ b/scene/2d/visible_on_screen_notifier_2d.cpp
@@ -137,7 +137,7 @@ void VisibleOnScreenEnabler2D::set_enable_node_path(NodePath p_path) {
return;
}
enable_node_path = p_path;
- if (is_inside_tree()) {
+ if (is_inside_tree() && !Engine::get_singleton()->is_editor_hint()) {
node_id = ObjectID();
Node *node = get_node(enable_node_path);
if (node) {