diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-01-02 23:03:46 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2017-01-02 23:03:46 -0300 |
commit | 118eed485e8f928a5a0dab530ae93211afa10525 (patch) | |
tree | 83efb5cbcebb7046e5b64dfe1712475a7d3b7f14 /scene/3d/camera.cpp | |
parent | ce26eb74bca48f16e9a34b4eb1c34e50dfc5daae (diff) | |
download | redot-engine-118eed485e8f928a5a0dab530ae93211afa10525.tar.gz |
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
All usages of "type" to refer to classes were renamed to "class"
ClassDB has been exposed to GDScript.
OBJ_TYPE() macro is now GDCLASS()
Diffstat (limited to 'scene/3d/camera.cpp')
-rw-r--r-- | scene/3d/camera.cpp | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp index a9a5ea7371..69a1f42a65 100644 --- a/scene/3d/camera.cpp +++ b/scene/3d/camera.cpp @@ -546,34 +546,34 @@ Camera::KeepAspect Camera::get_keep_aspect_mode() const{ void Camera::_bind_methods() { - ObjectTypeDB::bind_method( _MD("project_ray_normal","screen_point"), &Camera::project_ray_normal); - ObjectTypeDB::bind_method( _MD("project_local_ray_normal","screen_point"), &Camera::project_local_ray_normal); - ObjectTypeDB::bind_method( _MD("project_ray_origin","screen_point"), &Camera::project_ray_origin); - ObjectTypeDB::bind_method( _MD("unproject_position","world_point"), &Camera::unproject_position); - ObjectTypeDB::bind_method( _MD("is_position_behind","world_point"), &Camera::is_position_behind); - ObjectTypeDB::bind_method( _MD("project_position","screen_point"), &Camera::project_position); - ObjectTypeDB::bind_method( _MD("set_perspective","fov","z_near","z_far"),&Camera::set_perspective ); - ObjectTypeDB::bind_method( _MD("set_orthogonal","size","z_near","z_far"),&Camera::set_orthogonal ); - ObjectTypeDB::bind_method( _MD("make_current"),&Camera::make_current ); - ObjectTypeDB::bind_method( _MD("clear_current"),&Camera::clear_current ); - ObjectTypeDB::bind_method( _MD("is_current"),&Camera::is_current ); - ObjectTypeDB::bind_method( _MD("get_camera_transform"),&Camera::get_camera_transform ); - ObjectTypeDB::bind_method( _MD("get_fov"),&Camera::get_fov ); - ObjectTypeDB::bind_method( _MD("get_size"),&Camera::get_size ); - ObjectTypeDB::bind_method( _MD("get_zfar"),&Camera::get_zfar ); - ObjectTypeDB::bind_method( _MD("get_znear"),&Camera::get_znear ); - ObjectTypeDB::bind_method( _MD("get_projection"),&Camera::get_projection ); - ObjectTypeDB::bind_method( _MD("set_h_offset","ofs"),&Camera::set_h_offset ); - ObjectTypeDB::bind_method( _MD("get_h_offset"),&Camera::get_h_offset ); - ObjectTypeDB::bind_method( _MD("set_v_offset","ofs"),&Camera::set_v_offset ); - ObjectTypeDB::bind_method( _MD("get_v_offset"),&Camera::get_v_offset ); - ObjectTypeDB::bind_method( _MD("set_cull_mask","mask"),&Camera::set_cull_mask ); - ObjectTypeDB::bind_method( _MD("get_cull_mask"),&Camera::get_cull_mask ); - ObjectTypeDB::bind_method( _MD("set_environment","env:Environment"),&Camera::set_environment ); - ObjectTypeDB::bind_method( _MD("get_environment:Environment"),&Camera::get_environment ); - ObjectTypeDB::bind_method( _MD("set_keep_aspect_mode","mode"),&Camera::set_keep_aspect_mode ); - ObjectTypeDB::bind_method( _MD("get_keep_aspect_mode"),&Camera::get_keep_aspect_mode ); - //ObjectTypeDB::bind_method( _MD("_camera_make_current"),&Camera::_camera_make_current ); + ClassDB::bind_method( _MD("project_ray_normal","screen_point"), &Camera::project_ray_normal); + ClassDB::bind_method( _MD("project_local_ray_normal","screen_point"), &Camera::project_local_ray_normal); + ClassDB::bind_method( _MD("project_ray_origin","screen_point"), &Camera::project_ray_origin); + ClassDB::bind_method( _MD("unproject_position","world_point"), &Camera::unproject_position); + ClassDB::bind_method( _MD("is_position_behind","world_point"), &Camera::is_position_behind); + ClassDB::bind_method( _MD("project_position","screen_point"), &Camera::project_position); + ClassDB::bind_method( _MD("set_perspective","fov","z_near","z_far"),&Camera::set_perspective ); + ClassDB::bind_method( _MD("set_orthogonal","size","z_near","z_far"),&Camera::set_orthogonal ); + ClassDB::bind_method( _MD("make_current"),&Camera::make_current ); + ClassDB::bind_method( _MD("clear_current"),&Camera::clear_current ); + ClassDB::bind_method( _MD("is_current"),&Camera::is_current ); + ClassDB::bind_method( _MD("get_camera_transform"),&Camera::get_camera_transform ); + ClassDB::bind_method( _MD("get_fov"),&Camera::get_fov ); + ClassDB::bind_method( _MD("get_size"),&Camera::get_size ); + ClassDB::bind_method( _MD("get_zfar"),&Camera::get_zfar ); + ClassDB::bind_method( _MD("get_znear"),&Camera::get_znear ); + ClassDB::bind_method( _MD("get_projection"),&Camera::get_projection ); + ClassDB::bind_method( _MD("set_h_offset","ofs"),&Camera::set_h_offset ); + ClassDB::bind_method( _MD("get_h_offset"),&Camera::get_h_offset ); + ClassDB::bind_method( _MD("set_v_offset","ofs"),&Camera::set_v_offset ); + ClassDB::bind_method( _MD("get_v_offset"),&Camera::get_v_offset ); + ClassDB::bind_method( _MD("set_cull_mask","mask"),&Camera::set_cull_mask ); + ClassDB::bind_method( _MD("get_cull_mask"),&Camera::get_cull_mask ); + ClassDB::bind_method( _MD("set_environment","env:Environment"),&Camera::set_environment ); + ClassDB::bind_method( _MD("get_environment:Environment"),&Camera::get_environment ); + ClassDB::bind_method( _MD("set_keep_aspect_mode","mode"),&Camera::set_keep_aspect_mode ); + ClassDB::bind_method( _MD("get_keep_aspect_mode"),&Camera::get_keep_aspect_mode ); + //ClassDB::bind_method( _MD("_camera_make_current"),&Camera::_camera_make_current ); BIND_CONSTANT( PROJECTION_PERSPECTIVE ); BIND_CONSTANT( PROJECTION_ORTHOGONAL ); |