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authorJuan Linietsky <reduzio@gmail.com>2017-01-02 23:03:46 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-01-02 23:03:46 -0300
commit118eed485e8f928a5a0dab530ae93211afa10525 (patch)
tree83efb5cbcebb7046e5b64dfe1712475a7d3b7f14 /scene/3d/camera.cpp
parentce26eb74bca48f16e9a34b4eb1c34e50dfc5daae (diff)
downloadredot-engine-118eed485e8f928a5a0dab530ae93211afa10525.tar.gz
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
All usages of "type" to refer to classes were renamed to "class" ClassDB has been exposed to GDScript. OBJ_TYPE() macro is now GDCLASS()
Diffstat (limited to 'scene/3d/camera.cpp')
-rw-r--r--scene/3d/camera.cpp56
1 files changed, 28 insertions, 28 deletions
diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp
index a9a5ea7371..69a1f42a65 100644
--- a/scene/3d/camera.cpp
+++ b/scene/3d/camera.cpp
@@ -546,34 +546,34 @@ Camera::KeepAspect Camera::get_keep_aspect_mode() const{
void Camera::_bind_methods() {
- ObjectTypeDB::bind_method( _MD("project_ray_normal","screen_point"), &Camera::project_ray_normal);
- ObjectTypeDB::bind_method( _MD("project_local_ray_normal","screen_point"), &Camera::project_local_ray_normal);
- ObjectTypeDB::bind_method( _MD("project_ray_origin","screen_point"), &Camera::project_ray_origin);
- ObjectTypeDB::bind_method( _MD("unproject_position","world_point"), &Camera::unproject_position);
- ObjectTypeDB::bind_method( _MD("is_position_behind","world_point"), &Camera::is_position_behind);
- ObjectTypeDB::bind_method( _MD("project_position","screen_point"), &Camera::project_position);
- ObjectTypeDB::bind_method( _MD("set_perspective","fov","z_near","z_far"),&Camera::set_perspective );
- ObjectTypeDB::bind_method( _MD("set_orthogonal","size","z_near","z_far"),&Camera::set_orthogonal );
- ObjectTypeDB::bind_method( _MD("make_current"),&Camera::make_current );
- ObjectTypeDB::bind_method( _MD("clear_current"),&Camera::clear_current );
- ObjectTypeDB::bind_method( _MD("is_current"),&Camera::is_current );
- ObjectTypeDB::bind_method( _MD("get_camera_transform"),&Camera::get_camera_transform );
- ObjectTypeDB::bind_method( _MD("get_fov"),&Camera::get_fov );
- ObjectTypeDB::bind_method( _MD("get_size"),&Camera::get_size );
- ObjectTypeDB::bind_method( _MD("get_zfar"),&Camera::get_zfar );
- ObjectTypeDB::bind_method( _MD("get_znear"),&Camera::get_znear );
- ObjectTypeDB::bind_method( _MD("get_projection"),&Camera::get_projection );
- ObjectTypeDB::bind_method( _MD("set_h_offset","ofs"),&Camera::set_h_offset );
- ObjectTypeDB::bind_method( _MD("get_h_offset"),&Camera::get_h_offset );
- ObjectTypeDB::bind_method( _MD("set_v_offset","ofs"),&Camera::set_v_offset );
- ObjectTypeDB::bind_method( _MD("get_v_offset"),&Camera::get_v_offset );
- ObjectTypeDB::bind_method( _MD("set_cull_mask","mask"),&Camera::set_cull_mask );
- ObjectTypeDB::bind_method( _MD("get_cull_mask"),&Camera::get_cull_mask );
- ObjectTypeDB::bind_method( _MD("set_environment","env:Environment"),&Camera::set_environment );
- ObjectTypeDB::bind_method( _MD("get_environment:Environment"),&Camera::get_environment );
- ObjectTypeDB::bind_method( _MD("set_keep_aspect_mode","mode"),&Camera::set_keep_aspect_mode );
- ObjectTypeDB::bind_method( _MD("get_keep_aspect_mode"),&Camera::get_keep_aspect_mode );
- //ObjectTypeDB::bind_method( _MD("_camera_make_current"),&Camera::_camera_make_current );
+ ClassDB::bind_method( _MD("project_ray_normal","screen_point"), &Camera::project_ray_normal);
+ ClassDB::bind_method( _MD("project_local_ray_normal","screen_point"), &Camera::project_local_ray_normal);
+ ClassDB::bind_method( _MD("project_ray_origin","screen_point"), &Camera::project_ray_origin);
+ ClassDB::bind_method( _MD("unproject_position","world_point"), &Camera::unproject_position);
+ ClassDB::bind_method( _MD("is_position_behind","world_point"), &Camera::is_position_behind);
+ ClassDB::bind_method( _MD("project_position","screen_point"), &Camera::project_position);
+ ClassDB::bind_method( _MD("set_perspective","fov","z_near","z_far"),&Camera::set_perspective );
+ ClassDB::bind_method( _MD("set_orthogonal","size","z_near","z_far"),&Camera::set_orthogonal );
+ ClassDB::bind_method( _MD("make_current"),&Camera::make_current );
+ ClassDB::bind_method( _MD("clear_current"),&Camera::clear_current );
+ ClassDB::bind_method( _MD("is_current"),&Camera::is_current );
+ ClassDB::bind_method( _MD("get_camera_transform"),&Camera::get_camera_transform );
+ ClassDB::bind_method( _MD("get_fov"),&Camera::get_fov );
+ ClassDB::bind_method( _MD("get_size"),&Camera::get_size );
+ ClassDB::bind_method( _MD("get_zfar"),&Camera::get_zfar );
+ ClassDB::bind_method( _MD("get_znear"),&Camera::get_znear );
+ ClassDB::bind_method( _MD("get_projection"),&Camera::get_projection );
+ ClassDB::bind_method( _MD("set_h_offset","ofs"),&Camera::set_h_offset );
+ ClassDB::bind_method( _MD("get_h_offset"),&Camera::get_h_offset );
+ ClassDB::bind_method( _MD("set_v_offset","ofs"),&Camera::set_v_offset );
+ ClassDB::bind_method( _MD("get_v_offset"),&Camera::get_v_offset );
+ ClassDB::bind_method( _MD("set_cull_mask","mask"),&Camera::set_cull_mask );
+ ClassDB::bind_method( _MD("get_cull_mask"),&Camera::get_cull_mask );
+ ClassDB::bind_method( _MD("set_environment","env:Environment"),&Camera::set_environment );
+ ClassDB::bind_method( _MD("get_environment:Environment"),&Camera::get_environment );
+ ClassDB::bind_method( _MD("set_keep_aspect_mode","mode"),&Camera::set_keep_aspect_mode );
+ ClassDB::bind_method( _MD("get_keep_aspect_mode"),&Camera::get_keep_aspect_mode );
+ //ClassDB::bind_method( _MD("_camera_make_current"),&Camera::_camera_make_current );
BIND_CONSTANT( PROJECTION_PERSPECTIVE );
BIND_CONSTANT( PROJECTION_ORTHOGONAL );