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path: root/scene/3d/camera.cpp
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* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-954/+0
* Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-251-7/+7
* WIP CameraEffects implementation (bokeh not working for now)Juan Linietsky2020-02-111-0/+18
* Change CameraMatrix::get_viewport_size to get_viewport_half_extentslawnjelly2020-01-221-6/+4
* fixed camera project_position function that was still using the near paramete...Ben Hickling2020-01-091-2/+2
* Update Camera.project_position to not return get_global_transform().origin if...SIYU FU2020-01-021-2/+1
* Merge pull request #34665 from timothyqiu/camera-fovRémi Verschelde2020-01-011-0/+2
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| * Clamps fov/size for Camera gizmoHaoyu Qiu2019-12-291-0/+2
* | Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
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* Camera: Don't set default value for project_positionRémi Verschelde2019-11-101-1/+1
* Add missing semicolons to `BIND_ENUM_CONSTANT` macro usesHugo Locurcio2019-10-021-3/+3
* Remove ERR_EXPLAIN from scene/* codeTomasz Chabora2019-08-091-20/+5
* Expose ClippedCamera clip_offsetjfons2019-06-141-0/+7
* Merge pull request #26942 from RandomShaper/fix-vp-issuesRémi Verschelde2019-05-301-10/+18
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| * Fix Viewport and Camera issuesPedro J. Estébanez2019-03-301-10/+18
* | Add a depth parameter to Camera::project_position()Cheeseness2019-05-291-3/+7
* | add get_camera_rid methodJummit2019-05-271-0/+1
* | Fixes to ClippedCameraJFonS2019-05-101-3/+4
* | Merge pull request #26064 from JFonS/add_frustum_camera_modeHein-Pieter van Braam2019-04-231-4/+42
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| * Add FRUSTUM camera mode, allowing tilted frustumsJFonS2019-02-191-4/+42
* | Remove setting that caused is_inside_tree() errors on doppler tracking enabled.Juan Linietsky2019-02-261-1/+3
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* binding for get_frustum() of camera classYusuf2019-01-281-0/+1
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-2/+2
* Update FOV if edited in gizmo, fixes #16400Juan Linietsky2018-09-061-0/+2
* Add missing BIND_ENUM_CONSTANT to ClippedCameraMarcelo Fernandez2018-08-231-0/+3
* Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability...Juan Linietsky2018-08-211-1/+34
* Clipped camera implementation, a camera that avoids going into geometry.Juan Linietsky2018-08-211-2/+214
* Merge pull request #20072 from RandomShaper/fix-camera-offsetsJuan Linietsky2018-08-101-5/+5
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| * Fix camera offsets not applied alwaysPedro J. Estébanez2018-07-091-5/+5
* | Add extra functions to toggle bits in visualinstance and camera, same as phys...Juan Linietsky2018-07-291-0/+18
* | Ability to disable scale in nodes, closes #19927Juan Linietsky2018-07-181-0/+1
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* Allow editing of some unbound properties when hinted (or no range hinted)Juan Linietsky2018-05-161-2/+2
* a way to ensure that camera is disabledJakub Grzesik2018-03-171-3/+6
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Merge pull request #14977 from volzhs/fix-crash-groupJuan Linietsky2017-12-261-1/+4
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| * Fix error if scene has Camera at saving scenevolzhs2017-12-251-1/+4
* | Fixes 3d camera keep aspect.Daniel J. Ramirez2017-12-221-12/+0
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* [DOCS] Camera property changesWill Nations2017-12-111-120/+78
* Added some clean up in camera/viewport management. Fixes #12279, Fixes #12774Juan Linietsky2017-12-071-4/+5
* Tweak the default camera node settingsHugo Locurcio2017-11-251-1/+1
* Refactor Fixed to PhysicsPoommetee Ketson2017-10-211-1/+1
* Renamed fixed_process to physics_processAndreaCatania2017-09-301-2/+2
* Dead code tells no talesRémi Verschelde2017-08-271-15/+0
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry2017-08-201-7/+7
* Removes type information from method bindsIgnacio Etcheverry2017-08-101-2/+2
* Lots of work on Audio & Physics engine:Juan Linietsky2017-07-151-0/+40
* Increase the default perspective camera FOVHugo Locurcio2017-06-161-1/+1