| Commit message (Expand) | Author | Age | Files | Lines |
* | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky | 2020-03-27 | 1 | -954/+0 |
* | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky | 2020-02-25 | 1 | -7/+7 |
* | WIP CameraEffects implementation (bokeh not working for now) | Juan Linietsky | 2020-02-11 | 1 | -0/+18 |
* | Change CameraMatrix::get_viewport_size to get_viewport_half_extents | lawnjelly | 2020-01-22 | 1 | -6/+4 |
* | fixed camera project_position function that was still using the near paramete... | Ben Hickling | 2020-01-09 | 1 | -2/+2 |
* | Update Camera.project_position to not return get_global_transform().origin if... | SIYU FU | 2020-01-02 | 1 | -2/+1 |
* | Merge pull request #34665 from timothyqiu/camera-fov | Rémi Verschelde | 2020-01-01 | 1 | -0/+2 |
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| * | Clamps fov/size for Camera gizmo | Haoyu Qiu | 2019-12-29 | 1 | -0/+2 |
* | | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 1 | -2/+2 |
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* | Camera: Don't set default value for project_position | Rémi Verschelde | 2019-11-10 | 1 | -1/+1 |
* | Add missing semicolons to `BIND_ENUM_CONSTANT` macro uses | Hugo Locurcio | 2019-10-02 | 1 | -3/+3 |
* | Remove ERR_EXPLAIN from scene/* code | Tomasz Chabora | 2019-08-09 | 1 | -20/+5 |
* | Expose ClippedCamera clip_offset | jfons | 2019-06-14 | 1 | -0/+7 |
* | Merge pull request #26942 from RandomShaper/fix-vp-issues | Rémi Verschelde | 2019-05-30 | 1 | -10/+18 |
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| * | Fix Viewport and Camera issues | Pedro J. Estébanez | 2019-03-30 | 1 | -10/+18 |
* | | Add a depth parameter to Camera::project_position() | Cheeseness | 2019-05-29 | 1 | -3/+7 |
* | | add get_camera_rid method | Jummit | 2019-05-27 | 1 | -0/+1 |
* | | Fixes to ClippedCamera | JFonS | 2019-05-10 | 1 | -3/+4 |
* | | Merge pull request #26064 from JFonS/add_frustum_camera_mode | Hein-Pieter van Braam | 2019-04-23 | 1 | -4/+42 |
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| * | Add FRUSTUM camera mode, allowing tilted frustums | JFonS | 2019-02-19 | 1 | -4/+42 |
* | | Remove setting that caused is_inside_tree() errors on doppler tracking enabled. | Juan Linietsky | 2019-02-26 | 1 | -1/+3 |
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* | binding for get_frustum() of camera class | Yusuf | 2019-01-28 | 1 | -0/+1 |
* | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
* | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde | 2018-09-12 | 1 | -2/+2 |
* | Update FOV if edited in gizmo, fixes #16400 | Juan Linietsky | 2018-09-06 | 1 | -0/+2 |
* | Add missing BIND_ENUM_CONSTANT to ClippedCamera | Marcelo Fernandez | 2018-08-23 | 1 | -0/+3 |
* | Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability... | Juan Linietsky | 2018-08-21 | 1 | -1/+34 |
* | Clipped camera implementation, a camera that avoids going into geometry. | Juan Linietsky | 2018-08-21 | 1 | -2/+214 |
* | Merge pull request #20072 from RandomShaper/fix-camera-offsets | Juan Linietsky | 2018-08-10 | 1 | -5/+5 |
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| * | Fix camera offsets not applied always | Pedro J. Estébanez | 2018-07-09 | 1 | -5/+5 |
* | | Add extra functions to toggle bits in visualinstance and camera, same as phys... | Juan Linietsky | 2018-07-29 | 1 | -0/+18 |
* | | Ability to disable scale in nodes, closes #19927 | Juan Linietsky | 2018-07-18 | 1 | -0/+1 |
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* | Allow editing of some unbound properties when hinted (or no range hinted) | Juan Linietsky | 2018-05-16 | 1 | -2/+2 |
* | a way to ensure that camera is disabled | Jakub Grzesik | 2018-03-17 | 1 | -3/+6 |
* | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
* | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
* | Merge pull request #14977 from volzhs/fix-crash-group | Juan Linietsky | 2017-12-26 | 1 | -1/+4 |
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| * | Fix error if scene has Camera at saving scene | volzhs | 2017-12-25 | 1 | -1/+4 |
* | | Fixes 3d camera keep aspect. | Daniel J. Ramirez | 2017-12-22 | 1 | -12/+0 |
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* | [DOCS] Camera property changes | Will Nations | 2017-12-11 | 1 | -120/+78 |
* | Added some clean up in camera/viewport management. Fixes #12279, Fixes #12774 | Juan Linietsky | 2017-12-07 | 1 | -4/+5 |
* | Tweak the default camera node settings | Hugo Locurcio | 2017-11-25 | 1 | -1/+1 |
* | Refactor Fixed to Physics | Poommetee Ketson | 2017-10-21 | 1 | -1/+1 |
* | Renamed fixed_process to physics_process | AndreaCatania | 2017-09-30 | 1 | -2/+2 |
* | Dead code tells no tales | Rémi Verschelde | 2017-08-27 | 1 | -15/+0 |
* | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
* | ClassDB: Provide the enum name of integer constants | Ignacio Etcheverry | 2017-08-20 | 1 | -7/+7 |
* | Removes type information from method binds | Ignacio Etcheverry | 2017-08-10 | 1 | -2/+2 |
* | Lots of work on Audio & Physics engine: | Juan Linietsky | 2017-07-15 | 1 | -0/+40 |
* | Increase the default perspective camera FOV | Hugo Locurcio | 2017-06-16 | 1 | -1/+1 |