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author | Juan Linietsky <reduzio@gmail.com> | 2017-01-10 22:20:57 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-01-10 22:20:57 -0300 |
commit | 4338c9016347159d9562a5435e4c81afc21a362a (patch) | |
tree | 639c27da13718bcdfff64e5f95be4efffa45b576 /scene/3d/camera.cpp | |
parent | 80b733a33a56067eb7a067f0f1ce30b6c38275f8 (diff) | |
download | redot-engine-4338c9016347159d9562a5435e4c81afc21a362a.tar.gz |
It is now possible to name layers of different kinds!
Diffstat (limited to 'scene/3d/camera.cpp')
-rw-r--r-- | scene/3d/camera.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp index 69a1f42a65..6298e629a4 100644 --- a/scene/3d/camera.cpp +++ b/scene/3d/camera.cpp @@ -176,7 +176,7 @@ void Camera::_get_property_list( List<PropertyInfo> *p_list) const { p_list->push_back( PropertyInfo( Variant::REAL, "far" , PROPERTY_HINT_EXP_RANGE, "0.01,4096.0,0.01") ); p_list->push_back( PropertyInfo( Variant::INT, "keep_aspect",PROPERTY_HINT_ENUM,"Keep Width,Keep Height") ); p_list->push_back( PropertyInfo( Variant::BOOL, "current" ) ); - p_list->push_back( PropertyInfo( Variant::INT, "cull_mask",PROPERTY_HINT_ALL_FLAGS ) ); + p_list->push_back( PropertyInfo( Variant::INT, "cull_mask",PROPERTY_HINT_LAYERS_3D_RENDER ) ); p_list->push_back( PropertyInfo( Variant::OBJECT, "environment",PROPERTY_HINT_RESOURCE_TYPE,"Environment" ) ); p_list->push_back( PropertyInfo( Variant::REAL, "h_offset" ) ); p_list->push_back( PropertyInfo( Variant::REAL, "v_offset" ) ); |