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author | Juan Linietsky <reduzio@gmail.com> | 2017-01-02 23:03:46 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-01-02 23:03:46 -0300 |
commit | 118eed485e8f928a5a0dab530ae93211afa10525 (patch) | |
tree | 83efb5cbcebb7046e5b64dfe1712475a7d3b7f14 /scene/3d/collision_object.cpp | |
parent | ce26eb74bca48f16e9a34b4eb1c34e50dfc5daae (diff) | |
download | redot-engine-118eed485e8f928a5a0dab530ae93211afa10525.tar.gz |
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
All usages of "type" to refer to classes were renamed to "class"
ClassDB has been exposed to GDScript.
OBJ_TYPE() macro is now GDCLASS()
Diffstat (limited to 'scene/3d/collision_object.cpp')
-rw-r--r-- | scene/3d/collision_object.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp index 6186c7e85a..1c5bd25919 100644 --- a/scene/3d/collision_object.cpp +++ b/scene/3d/collision_object.cpp @@ -228,22 +228,22 @@ bool CollisionObject::is_ray_pickable() const { void CollisionObject::_bind_methods() { - ObjectTypeDB::bind_method(_MD("add_shape","shape:Shape","transform"),&CollisionObject::add_shape,DEFVAL(Transform())); - ObjectTypeDB::bind_method(_MD("get_shape_count"),&CollisionObject::get_shape_count); - ObjectTypeDB::bind_method(_MD("set_shape","shape_idx","shape:Shape"),&CollisionObject::set_shape); - ObjectTypeDB::bind_method(_MD("set_shape_transform","shape_idx","transform"),&CollisionObject::set_shape_transform); -// ObjectTypeDB::bind_method(_MD("set_shape_transform","shape_idx","transform"),&CollisionObject::set_shape_transform); - ObjectTypeDB::bind_method(_MD("set_shape_as_trigger","shape_idx","enable"),&CollisionObject::set_shape_as_trigger); - ObjectTypeDB::bind_method(_MD("is_shape_set_as_trigger","shape_idx"),&CollisionObject::is_shape_set_as_trigger); - ObjectTypeDB::bind_method(_MD("get_shape:Shape","shape_idx"),&CollisionObject::get_shape); - ObjectTypeDB::bind_method(_MD("get_shape_transform","shape_idx"),&CollisionObject::get_shape_transform); - ObjectTypeDB::bind_method(_MD("remove_shape","shape_idx"),&CollisionObject::remove_shape); - ObjectTypeDB::bind_method(_MD("clear_shapes"),&CollisionObject::clear_shapes); - ObjectTypeDB::bind_method(_MD("set_ray_pickable","ray_pickable"),&CollisionObject::set_ray_pickable); - ObjectTypeDB::bind_method(_MD("is_ray_pickable"),&CollisionObject::is_ray_pickable); - ObjectTypeDB::bind_method(_MD("set_capture_input_on_drag","enable"),&CollisionObject::set_capture_input_on_drag); - ObjectTypeDB::bind_method(_MD("get_capture_input_on_drag"),&CollisionObject::get_capture_input_on_drag); - ObjectTypeDB::bind_method(_MD("get_rid"),&CollisionObject::get_rid); + ClassDB::bind_method(_MD("add_shape","shape:Shape","transform"),&CollisionObject::add_shape,DEFVAL(Transform())); + ClassDB::bind_method(_MD("get_shape_count"),&CollisionObject::get_shape_count); + ClassDB::bind_method(_MD("set_shape","shape_idx","shape:Shape"),&CollisionObject::set_shape); + ClassDB::bind_method(_MD("set_shape_transform","shape_idx","transform"),&CollisionObject::set_shape_transform); +// ClassDB::bind_method(_MD("set_shape_transform","shape_idx","transform"),&CollisionObject::set_shape_transform); + ClassDB::bind_method(_MD("set_shape_as_trigger","shape_idx","enable"),&CollisionObject::set_shape_as_trigger); + ClassDB::bind_method(_MD("is_shape_set_as_trigger","shape_idx"),&CollisionObject::is_shape_set_as_trigger); + ClassDB::bind_method(_MD("get_shape:Shape","shape_idx"),&CollisionObject::get_shape); + ClassDB::bind_method(_MD("get_shape_transform","shape_idx"),&CollisionObject::get_shape_transform); + ClassDB::bind_method(_MD("remove_shape","shape_idx"),&CollisionObject::remove_shape); + ClassDB::bind_method(_MD("clear_shapes"),&CollisionObject::clear_shapes); + ClassDB::bind_method(_MD("set_ray_pickable","ray_pickable"),&CollisionObject::set_ray_pickable); + ClassDB::bind_method(_MD("is_ray_pickable"),&CollisionObject::is_ray_pickable); + ClassDB::bind_method(_MD("set_capture_input_on_drag","enable"),&CollisionObject::set_capture_input_on_drag); + ClassDB::bind_method(_MD("get_capture_input_on_drag"),&CollisionObject::get_capture_input_on_drag); + ClassDB::bind_method(_MD("get_rid"),&CollisionObject::get_rid); BIND_VMETHOD( MethodInfo("_input_event",PropertyInfo(Variant::OBJECT,"camera"),PropertyInfo(Variant::INPUT_EVENT,"event"),PropertyInfo(Variant::VECTOR3,"click_pos"),PropertyInfo(Variant::VECTOR3,"click_normal"),PropertyInfo(Variant::INT,"shape_idx"))); ADD_SIGNAL( MethodInfo("input_event",PropertyInfo(Variant::OBJECT,"camera"),PropertyInfo(Variant::INPUT_EVENT,"event"),PropertyInfo(Variant::VECTOR3,"click_pos"),PropertyInfo(Variant::VECTOR3,"click_normal"),PropertyInfo(Variant::INT,"shape_idx"))); |