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authorRémi Verschelde <rverschelde@gmail.com>2017-08-07 14:59:39 +0200
committerGitHub <noreply@github.com>2017-08-07 14:59:39 +0200
commit3121b3a4f4c01744184e952d79f9a56e01bdba41 (patch)
tree689fe41108d8d35c2aaace270c265085fac310d7 /scene/3d/collision_object.cpp
parentb0dfec77c27fb413eeaf3b9b2fdcb3777526c28f (diff)
parent5ae78fdf6adf4b3ab417d2b6fd5a41bfa6d5cfe2 (diff)
downloadredot-engine-3121b3a4f4c01744184e952d79f9a56e01bdba41.tar.gz
Merge pull request #10141 from ISylvox/lower_case_godot_api
Makes all Godot API's Methods lower_case
Diffstat (limited to 'scene/3d/collision_object.cpp')
-rw-r--r--scene/3d/collision_object.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp
index 5a3d8e013f..2686cd81df 100644
--- a/scene/3d/collision_object.cpp
+++ b/scene/3d/collision_object.cpp
@@ -346,9 +346,9 @@ CollisionObject::CollisionObject(RID p_rid, bool p_area) {
total_subshapes = 0;
if (p_area) {
- PhysicsServer::get_singleton()->area_attach_object_instance_ID(rid, get_instance_ID());
+ PhysicsServer::get_singleton()->area_attach_object_instance_id(rid, get_instance_id());
} else {
- PhysicsServer::get_singleton()->body_attach_object_instance_ID(rid, get_instance_ID());
+ PhysicsServer::get_singleton()->body_attach_object_instance_id(rid, get_instance_id());
}
//set_transform_notify(true);
}