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authorHein-Pieter van Braam <hp@tmm.cx>2017-02-13 12:47:24 +0100
committerHein-Pieter van Braam <hp@tmm.cx>2017-02-13 12:50:02 +0100
commit411ee71b4d2dd4dfb3c137b057e0cfcdb55d6291 (patch)
treea3c28058efb7a80faed23bff683fe0931859ed52 /scene/3d/collision_object.cpp
parentbf64df4427836a4e7a5060ee11d75eea6da79b14 (diff)
downloadredot-engine-411ee71b4d2dd4dfb3c137b057e0cfcdb55d6291.tar.gz
Rename the _MD macro to D_METHOD
This new name also makes its purpose a little clearer This is a step towards fixing #56
Diffstat (limited to 'scene/3d/collision_object.cpp')
-rw-r--r--scene/3d/collision_object.cpp32
1 files changed, 16 insertions, 16 deletions
diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp
index ba105aa8c2..09fe7cd2fc 100644
--- a/scene/3d/collision_object.cpp
+++ b/scene/3d/collision_object.cpp
@@ -228,22 +228,22 @@ bool CollisionObject::is_ray_pickable() const {
void CollisionObject::_bind_methods() {
- ClassDB::bind_method(_MD("add_shape","shape:Shape","transform"),&CollisionObject::add_shape,DEFVAL(Transform()));
- ClassDB::bind_method(_MD("get_shape_count"),&CollisionObject::get_shape_count);
- ClassDB::bind_method(_MD("set_shape","shape_idx","shape:Shape"),&CollisionObject::set_shape);
- ClassDB::bind_method(_MD("set_shape_transform","shape_idx","transform"),&CollisionObject::set_shape_transform);
-// ClassDB::bind_method(_MD("set_shape_transform","shape_idx","transform"),&CollisionObject::set_shape_transform);
- ClassDB::bind_method(_MD("set_shape_as_trigger","shape_idx","enable"),&CollisionObject::set_shape_as_trigger);
- ClassDB::bind_method(_MD("is_shape_set_as_trigger","shape_idx"),&CollisionObject::is_shape_set_as_trigger);
- ClassDB::bind_method(_MD("get_shape:Shape","shape_idx"),&CollisionObject::get_shape);
- ClassDB::bind_method(_MD("get_shape_transform","shape_idx"),&CollisionObject::get_shape_transform);
- ClassDB::bind_method(_MD("remove_shape","shape_idx"),&CollisionObject::remove_shape);
- ClassDB::bind_method(_MD("clear_shapes"),&CollisionObject::clear_shapes);
- ClassDB::bind_method(_MD("set_ray_pickable","ray_pickable"),&CollisionObject::set_ray_pickable);
- ClassDB::bind_method(_MD("is_ray_pickable"),&CollisionObject::is_ray_pickable);
- ClassDB::bind_method(_MD("set_capture_input_on_drag","enable"),&CollisionObject::set_capture_input_on_drag);
- ClassDB::bind_method(_MD("get_capture_input_on_drag"),&CollisionObject::get_capture_input_on_drag);
- ClassDB::bind_method(_MD("get_rid"),&CollisionObject::get_rid);
+ ClassDB::bind_method(D_METHOD("add_shape","shape:Shape","transform"),&CollisionObject::add_shape,DEFVAL(Transform()));
+ ClassDB::bind_method(D_METHOD("get_shape_count"),&CollisionObject::get_shape_count);
+ ClassDB::bind_method(D_METHOD("set_shape","shape_idx","shape:Shape"),&CollisionObject::set_shape);
+ ClassDB::bind_method(D_METHOD("set_shape_transform","shape_idx","transform"),&CollisionObject::set_shape_transform);
+// ClassDB::bind_method(D_METHOD("set_shape_transform","shape_idx","transform"),&CollisionObject::set_shape_transform);
+ ClassDB::bind_method(D_METHOD("set_shape_as_trigger","shape_idx","enable"),&CollisionObject::set_shape_as_trigger);
+ ClassDB::bind_method(D_METHOD("is_shape_set_as_trigger","shape_idx"),&CollisionObject::is_shape_set_as_trigger);
+ ClassDB::bind_method(D_METHOD("get_shape:Shape","shape_idx"),&CollisionObject::get_shape);
+ ClassDB::bind_method(D_METHOD("get_shape_transform","shape_idx"),&CollisionObject::get_shape_transform);
+ ClassDB::bind_method(D_METHOD("remove_shape","shape_idx"),&CollisionObject::remove_shape);
+ ClassDB::bind_method(D_METHOD("clear_shapes"),&CollisionObject::clear_shapes);
+ ClassDB::bind_method(D_METHOD("set_ray_pickable","ray_pickable"),&CollisionObject::set_ray_pickable);
+ ClassDB::bind_method(D_METHOD("is_ray_pickable"),&CollisionObject::is_ray_pickable);
+ ClassDB::bind_method(D_METHOD("set_capture_input_on_drag","enable"),&CollisionObject::set_capture_input_on_drag);
+ ClassDB::bind_method(D_METHOD("get_capture_input_on_drag"),&CollisionObject::get_capture_input_on_drag);
+ ClassDB::bind_method(D_METHOD("get_rid"),&CollisionObject::get_rid);
BIND_VMETHOD( MethodInfo("_input_event",PropertyInfo(Variant::OBJECT,"camera"),PropertyInfo(Variant::INPUT_EVENT,"event"),PropertyInfo(Variant::VECTOR3,"click_pos"),PropertyInfo(Variant::VECTOR3,"click_normal"),PropertyInfo(Variant::INT,"shape_idx")));
ADD_SIGNAL( MethodInfo("input_event",PropertyInfo(Variant::OBJECT,"camera"),PropertyInfo(Variant::INPUT_EVENT,"event"),PropertyInfo(Variant::VECTOR3,"click_pos"),PropertyInfo(Variant::VECTOR3,"click_normal"),PropertyInfo(Variant::INT,"shape_idx")));