diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 16:44:50 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 16:44:50 +0100 |
commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /scene/3d/collision_object.cpp | |
parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) | |
download | redot-engine-5dbf1809c6e3e905b94b8764e99491e608122261.tar.gz |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to 'scene/3d/collision_object.cpp')
-rw-r--r-- | scene/3d/collision_object.cpp | 232 |
1 files changed, 106 insertions, 126 deletions
diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp index 32e60f0d57..c3e19c4b81 100644 --- a/scene/3d/collision_object.cpp +++ b/scene/3d/collision_object.cpp @@ -27,15 +27,15 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "collision_object.h" -#include "servers/physics_server.h" #include "scene/scene_string_names.h" +#include "servers/physics_server.h" void CollisionObject::_update_shapes_from_children() { shapes.clear(); - for(int i=0;i<get_child_count();i++) { + for (int i = 0; i < get_child_count(); i++) { - Node* n = get_child(i); - n->call("_add_to_collision_object",this); + Node *n = get_child(i); + n->call("_add_to_collision_object", this); } _update_shapes(); @@ -43,31 +43,31 @@ void CollisionObject::_update_shapes_from_children() { void CollisionObject::_notification(int p_what) { - switch(p_what) { + switch (p_what) { case NOTIFICATION_ENTER_WORLD: { if (area) - PhysicsServer::get_singleton()->area_set_transform(rid,get_global_transform()); + PhysicsServer::get_singleton()->area_set_transform(rid, get_global_transform()); else - PhysicsServer::get_singleton()->body_set_state(rid,PhysicsServer::BODY_STATE_TRANSFORM,get_global_transform()); + PhysicsServer::get_singleton()->body_set_state(rid, PhysicsServer::BODY_STATE_TRANSFORM, get_global_transform()); RID space = get_world()->get_space(); if (area) { - PhysicsServer::get_singleton()->area_set_space(rid,space); + PhysicsServer::get_singleton()->area_set_space(rid, space); } else - PhysicsServer::get_singleton()->body_set_space(rid,space); + PhysicsServer::get_singleton()->body_set_space(rid, space); _update_pickable(); - //get space + //get space }; case NOTIFICATION_TRANSFORM_CHANGED: { if (area) - PhysicsServer::get_singleton()->area_set_transform(rid,get_global_transform()); + PhysicsServer::get_singleton()->area_set_transform(rid, get_global_transform()); else - PhysicsServer::get_singleton()->body_set_state(rid,PhysicsServer::BODY_STATE_TRANSFORM,get_global_transform()); + PhysicsServer::get_singleton()->body_set_state(rid, PhysicsServer::BODY_STATE_TRANSFORM, get_global_transform()); } break; case NOTIFICATION_VISIBILITY_CHANGED: { @@ -78,9 +78,9 @@ void CollisionObject::_notification(int p_what) { case NOTIFICATION_EXIT_WORLD: { if (area) { - PhysicsServer::get_singleton()->area_set_space(rid,RID()); + PhysicsServer::get_singleton()->area_set_space(rid, RID()); } else - PhysicsServer::get_singleton()->body_set_space(rid,RID()); + PhysicsServer::get_singleton()->body_set_space(rid, RID()); } break; } @@ -96,25 +96,24 @@ void CollisionObject::_update_shapes() { else PhysicsServer::get_singleton()->body_clear_shapes(rid); - for(int i=0;i<shapes.size();i++) { + for (int i = 0; i < shapes.size(); i++) { if (shapes[i].shape.is_null()) continue; if (area) - PhysicsServer::get_singleton()->area_add_shape(rid,shapes[i].shape->get_rid(),shapes[i].xform); + PhysicsServer::get_singleton()->area_add_shape(rid, shapes[i].shape->get_rid(), shapes[i].xform); else { - PhysicsServer::get_singleton()->body_add_shape(rid,shapes[i].shape->get_rid(),shapes[i].xform); + PhysicsServer::get_singleton()->body_add_shape(rid, shapes[i].shape->get_rid(), shapes[i].xform); if (shapes[i].trigger) - PhysicsServer::get_singleton()->body_set_shape_as_trigger(rid,i,shapes[i].trigger); + PhysicsServer::get_singleton()->body_set_shape_as_trigger(rid, i, shapes[i].trigger); } } } +bool CollisionObject::_set(const StringName &p_name, const Variant &p_value) { + String name = p_name; -bool CollisionObject::_set(const StringName& p_name, const Variant& p_value) { - String name=p_name; - - if (name=="shape_count") { + if (name == "shape_count") { shapes.resize(p_value); _update_shapes(); @@ -122,40 +121,37 @@ bool CollisionObject::_set(const StringName& p_name, const Variant& p_value) { } else if (name.begins_with("shapes/")) { - int idx=name.get_slicec('/',1).to_int(); - String what=name.get_slicec('/',2); - if (what=="shape") - set_shape(idx,RefPtr(p_value)); - else if (what=="transform") - set_shape_transform(idx,p_value); - else if (what=="trigger") - set_shape_as_trigger(idx,p_value); - + int idx = name.get_slicec('/', 1).to_int(); + String what = name.get_slicec('/', 2); + if (what == "shape") + set_shape(idx, RefPtr(p_value)); + else if (what == "transform") + set_shape_transform(idx, p_value); + else if (what == "trigger") + set_shape_as_trigger(idx, p_value); } else return false; return true; - - } -bool CollisionObject::_get(const StringName& p_name,Variant &r_ret) const { +bool CollisionObject::_get(const StringName &p_name, Variant &r_ret) const { - String name=p_name; + String name = p_name; - if (name=="shape_count") { - r_ret= shapes.size(); + if (name == "shape_count") { + r_ret = shapes.size(); } else if (name.begins_with("shapes/")) { - int idx=name.get_slicec('/',1).to_int(); - String what=name.get_slicec('/',2); - if (what=="shape") - r_ret= get_shape(idx); - else if (what=="transform") - r_ret= get_shape_transform(idx); - else if (what=="trigger") - r_ret= is_shape_set_as_trigger(idx); + int idx = name.get_slicec('/', 1).to_int(); + String what = name.get_slicec('/', 2); + if (what == "shape") + r_ret = get_shape(idx); + else if (what == "transform") + r_ret = get_shape_transform(idx); + else if (what == "trigger") + r_ret = is_shape_set_as_trigger(idx); } else return false; @@ -163,26 +159,24 @@ bool CollisionObject::_get(const StringName& p_name,Variant &r_ret) const { return true; } -void CollisionObject::_get_property_list( List<PropertyInfo> *p_list) const { +void CollisionObject::_get_property_list(List<PropertyInfo> *p_list) const { - p_list->push_back( PropertyInfo(Variant::INT,"shape_count",PROPERTY_HINT_RANGE,"0,256,1",PROPERTY_USAGE_NOEDITOR|PROPERTY_USAGE_NO_INSTANCE_STATE) ); - - for(int i=0;i<shapes.size();i++) { - String path="shapes/"+itos(i)+"/"; - p_list->push_back( PropertyInfo(Variant::OBJECT,path+"shape",PROPERTY_HINT_RESOURCE_TYPE,"Shape",PROPERTY_USAGE_NOEDITOR|PROPERTY_USAGE_NO_INSTANCE_STATE) ); - p_list->push_back( PropertyInfo(Variant::TRANSFORM,path+"transform",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR|PROPERTY_USAGE_NO_INSTANCE_STATE) ); - p_list->push_back( PropertyInfo(Variant::BOOL,path+"trigger",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR|PROPERTY_USAGE_NO_INSTANCE_STATE) ); + p_list->push_back(PropertyInfo(Variant::INT, "shape_count", PROPERTY_HINT_RANGE, "0,256,1", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_NO_INSTANCE_STATE)); + for (int i = 0; i < shapes.size(); i++) { + String path = "shapes/" + itos(i) + "/"; + p_list->push_back(PropertyInfo(Variant::OBJECT, path + "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_NO_INSTANCE_STATE)); + p_list->push_back(PropertyInfo(Variant::TRANSFORM, path + "transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_NO_INSTANCE_STATE)); + p_list->push_back(PropertyInfo(Variant::BOOL, path + "trigger", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_NO_INSTANCE_STATE)); } } - -void CollisionObject::_input_event(Node *p_camera, const InputEvent& p_input_event, const Vector3& p_pos, const Vector3& p_normal, int p_shape) { +void CollisionObject::_input_event(Node *p_camera, const InputEvent &p_input_event, const Vector3 &p_pos, const Vector3 &p_normal, int p_shape) { if (get_script_instance()) { - get_script_instance()->call(SceneStringNames::get_singleton()->_input_event,p_camera,p_input_event,p_pos,p_normal,p_shape); + get_script_instance()->call(SceneStringNames::get_singleton()->_input_event, p_camera, p_input_event, p_pos, p_normal, p_shape); } - emit_signal(SceneStringNames::get_singleton()->input_event,p_camera,p_input_event,p_pos,p_normal,p_shape); + emit_signal(SceneStringNames::get_singleton()->input_event, p_camera, p_input_event, p_pos, p_normal, p_shape); } void CollisionObject::_mouse_enter() { @@ -193,14 +187,12 @@ void CollisionObject::_mouse_enter() { emit_signal(SceneStringNames::get_singleton()->mouse_entered); } - void CollisionObject::_mouse_exit() { if (get_script_instance()) { get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_exit); } emit_signal(SceneStringNames::get_singleton()->mouse_exited); - } void CollisionObject::_update_pickable() { @@ -208,16 +200,15 @@ void CollisionObject::_update_pickable() { return; bool pickable = ray_pickable && is_inside_tree() && is_visible_in_tree(); if (area) - PhysicsServer::get_singleton()->area_set_ray_pickable(rid,pickable); + PhysicsServer::get_singleton()->area_set_ray_pickable(rid, pickable); else - PhysicsServer::get_singleton()->body_set_ray_pickable(rid,pickable); + PhysicsServer::get_singleton()->body_set_ray_pickable(rid, pickable); } void CollisionObject::set_ray_pickable(bool p_ray_pickable) { - ray_pickable=p_ray_pickable; + ray_pickable = p_ray_pickable; _update_pickable(); - } bool CollisionObject::is_ray_pickable() const { @@ -225,80 +216,74 @@ bool CollisionObject::is_ray_pickable() const { return ray_pickable; } - void CollisionObject::_bind_methods() { - ClassDB::bind_method(D_METHOD("add_shape","shape:Shape","transform"),&CollisionObject::add_shape,DEFVAL(Transform())); - ClassDB::bind_method(D_METHOD("get_shape_count"),&CollisionObject::get_shape_count); - ClassDB::bind_method(D_METHOD("set_shape","shape_idx","shape:Shape"),&CollisionObject::set_shape); - ClassDB::bind_method(D_METHOD("set_shape_transform","shape_idx","transform"),&CollisionObject::set_shape_transform); -// ClassDB::bind_method(D_METHOD("set_shape_transform","shape_idx","transform"),&CollisionObject::set_shape_transform); - ClassDB::bind_method(D_METHOD("set_shape_as_trigger","shape_idx","enable"),&CollisionObject::set_shape_as_trigger); - ClassDB::bind_method(D_METHOD("is_shape_set_as_trigger","shape_idx"),&CollisionObject::is_shape_set_as_trigger); - ClassDB::bind_method(D_METHOD("get_shape:Shape","shape_idx"),&CollisionObject::get_shape); - ClassDB::bind_method(D_METHOD("get_shape_transform","shape_idx"),&CollisionObject::get_shape_transform); - ClassDB::bind_method(D_METHOD("remove_shape","shape_idx"),&CollisionObject::remove_shape); - ClassDB::bind_method(D_METHOD("clear_shapes"),&CollisionObject::clear_shapes); - ClassDB::bind_method(D_METHOD("set_ray_pickable","ray_pickable"),&CollisionObject::set_ray_pickable); - ClassDB::bind_method(D_METHOD("is_ray_pickable"),&CollisionObject::is_ray_pickable); - ClassDB::bind_method(D_METHOD("set_capture_input_on_drag","enable"),&CollisionObject::set_capture_input_on_drag); - ClassDB::bind_method(D_METHOD("get_capture_input_on_drag"),&CollisionObject::get_capture_input_on_drag); - ClassDB::bind_method(D_METHOD("get_rid"),&CollisionObject::get_rid); - BIND_VMETHOD( MethodInfo("_input_event",PropertyInfo(Variant::OBJECT,"camera"),PropertyInfo(Variant::INPUT_EVENT,"event"),PropertyInfo(Variant::VECTOR3,"click_pos"),PropertyInfo(Variant::VECTOR3,"click_normal"),PropertyInfo(Variant::INT,"shape_idx"))); - - ADD_SIGNAL( MethodInfo("input_event",PropertyInfo(Variant::OBJECT,"camera"),PropertyInfo(Variant::INPUT_EVENT,"event"),PropertyInfo(Variant::VECTOR3,"click_pos"),PropertyInfo(Variant::VECTOR3,"click_normal"),PropertyInfo(Variant::INT,"shape_idx"))); - ADD_SIGNAL( MethodInfo("mouse_entered")); - ADD_SIGNAL( MethodInfo("mouse_exited")); - - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"input_ray_pickable"),"set_ray_pickable","is_ray_pickable"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL,"input_capture_on_drag"),"set_capture_input_on_drag","get_capture_input_on_drag"); + ClassDB::bind_method(D_METHOD("add_shape", "shape:Shape", "transform"), &CollisionObject::add_shape, DEFVAL(Transform())); + ClassDB::bind_method(D_METHOD("get_shape_count"), &CollisionObject::get_shape_count); + ClassDB::bind_method(D_METHOD("set_shape", "shape_idx", "shape:Shape"), &CollisionObject::set_shape); + ClassDB::bind_method(D_METHOD("set_shape_transform", "shape_idx", "transform"), &CollisionObject::set_shape_transform); + // ClassDB::bind_method(D_METHOD("set_shape_transform","shape_idx","transform"),&CollisionObject::set_shape_transform); + ClassDB::bind_method(D_METHOD("set_shape_as_trigger", "shape_idx", "enable"), &CollisionObject::set_shape_as_trigger); + ClassDB::bind_method(D_METHOD("is_shape_set_as_trigger", "shape_idx"), &CollisionObject::is_shape_set_as_trigger); + ClassDB::bind_method(D_METHOD("get_shape:Shape", "shape_idx"), &CollisionObject::get_shape); + ClassDB::bind_method(D_METHOD("get_shape_transform", "shape_idx"), &CollisionObject::get_shape_transform); + ClassDB::bind_method(D_METHOD("remove_shape", "shape_idx"), &CollisionObject::remove_shape); + ClassDB::bind_method(D_METHOD("clear_shapes"), &CollisionObject::clear_shapes); + ClassDB::bind_method(D_METHOD("set_ray_pickable", "ray_pickable"), &CollisionObject::set_ray_pickable); + ClassDB::bind_method(D_METHOD("is_ray_pickable"), &CollisionObject::is_ray_pickable); + ClassDB::bind_method(D_METHOD("set_capture_input_on_drag", "enable"), &CollisionObject::set_capture_input_on_drag); + ClassDB::bind_method(D_METHOD("get_capture_input_on_drag"), &CollisionObject::get_capture_input_on_drag); + ClassDB::bind_method(D_METHOD("get_rid"), &CollisionObject::get_rid); + BIND_VMETHOD(MethodInfo("_input_event", PropertyInfo(Variant::OBJECT, "camera"), PropertyInfo(Variant::INPUT_EVENT, "event"), PropertyInfo(Variant::VECTOR3, "click_pos"), PropertyInfo(Variant::VECTOR3, "click_normal"), PropertyInfo(Variant::INT, "shape_idx"))); + + ADD_SIGNAL(MethodInfo("input_event", PropertyInfo(Variant::OBJECT, "camera"), PropertyInfo(Variant::INPUT_EVENT, "event"), PropertyInfo(Variant::VECTOR3, "click_pos"), PropertyInfo(Variant::VECTOR3, "click_normal"), PropertyInfo(Variant::INT, "shape_idx"))); + ADD_SIGNAL(MethodInfo("mouse_entered")); + ADD_SIGNAL(MethodInfo("mouse_exited")); + + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "input_ray_pickable"), "set_ray_pickable", "is_ray_pickable"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "input_capture_on_drag"), "set_capture_input_on_drag", "get_capture_input_on_drag"); } - -void CollisionObject::add_shape(const Ref<Shape>& p_shape, const Transform& p_transform) { +void CollisionObject::add_shape(const Ref<Shape> &p_shape, const Transform &p_transform) { ShapeData sdata; - sdata.shape=p_shape; - sdata.xform=p_transform; + sdata.shape = p_shape; + sdata.xform = p_transform; shapes.push_back(sdata); _update_shapes(); - } int CollisionObject::get_shape_count() const { return shapes.size(); - } -void CollisionObject::set_shape(int p_shape_idx, const Ref<Shape>& p_shape) { +void CollisionObject::set_shape(int p_shape_idx, const Ref<Shape> &p_shape) { - ERR_FAIL_INDEX(p_shape_idx,shapes.size()); - shapes[p_shape_idx].shape=p_shape; + ERR_FAIL_INDEX(p_shape_idx, shapes.size()); + shapes[p_shape_idx].shape = p_shape; _update_shapes(); } -void CollisionObject::set_shape_transform(int p_shape_idx, const Transform& p_transform) { +void CollisionObject::set_shape_transform(int p_shape_idx, const Transform &p_transform) { - ERR_FAIL_INDEX(p_shape_idx,shapes.size()); - shapes[p_shape_idx].xform=p_transform; + ERR_FAIL_INDEX(p_shape_idx, shapes.size()); + shapes[p_shape_idx].xform = p_transform; _update_shapes(); } Ref<Shape> CollisionObject::get_shape(int p_shape_idx) const { - ERR_FAIL_INDEX_V(p_shape_idx,shapes.size(),Ref<Shape>()); + ERR_FAIL_INDEX_V(p_shape_idx, shapes.size(), Ref<Shape>()); return shapes[p_shape_idx].shape; - } Transform CollisionObject::get_shape_transform(int p_shape_idx) const { - ERR_FAIL_INDEX_V(p_shape_idx,shapes.size(),Transform()); + ERR_FAIL_INDEX_V(p_shape_idx, shapes.size(), Transform()); return shapes[p_shape_idx].xform; - } void CollisionObject::remove_shape(int p_shape_idx) { - ERR_FAIL_INDEX(p_shape_idx,shapes.size()); + ERR_FAIL_INDEX(p_shape_idx, shapes.size()); shapes.remove(p_shape_idx); _update_shapes(); @@ -313,41 +298,38 @@ void CollisionObject::clear_shapes() { void CollisionObject::set_shape_as_trigger(int p_shape_idx, bool p_trigger) { - ERR_FAIL_INDEX(p_shape_idx,shapes.size()); - shapes[p_shape_idx].trigger=p_trigger; - if (!area && rid.is_valid()) { - - PhysicsServer::get_singleton()->body_set_shape_as_trigger(rid,p_shape_idx,p_trigger); + ERR_FAIL_INDEX(p_shape_idx, shapes.size()); + shapes[p_shape_idx].trigger = p_trigger; + if (!area && rid.is_valid()) { - } + PhysicsServer::get_singleton()->body_set_shape_as_trigger(rid, p_shape_idx, p_trigger); + } } bool CollisionObject::is_shape_set_as_trigger(int p_shape_idx) const { - ERR_FAIL_INDEX_V(p_shape_idx,shapes.size(),false); - return shapes[p_shape_idx].trigger; + ERR_FAIL_INDEX_V(p_shape_idx, shapes.size(), false); + return shapes[p_shape_idx].trigger; } CollisionObject::CollisionObject(RID p_rid, bool p_area) { - rid=p_rid; - area=p_area; - capture_input_on_drag=false; - ray_pickable=true; + rid = p_rid; + area = p_area; + capture_input_on_drag = false; + ray_pickable = true; set_notify_transform(true); if (p_area) { - PhysicsServer::get_singleton()->area_attach_object_instance_ID(rid,get_instance_ID()); + PhysicsServer::get_singleton()->area_attach_object_instance_ID(rid, get_instance_ID()); } else { - PhysicsServer::get_singleton()->body_attach_object_instance_ID(rid,get_instance_ID()); + PhysicsServer::get_singleton()->body_attach_object_instance_ID(rid, get_instance_ID()); } //set_transform_notify(true); - } void CollisionObject::set_capture_input_on_drag(bool p_capture) { - capture_input_on_drag=p_capture; - + capture_input_on_drag = p_capture; } bool CollisionObject::get_capture_input_on_drag() const { @@ -355,12 +337,10 @@ bool CollisionObject::get_capture_input_on_drag() const { return capture_input_on_drag; } - CollisionObject::CollisionObject() { - - capture_input_on_drag=false; - ray_pickable=true; + capture_input_on_drag = false; + ray_pickable = true; set_notify_transform(true); //owner= |