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author | Juan Linietsky <reduzio@gmail.com> | 2017-01-04 01:16:14 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-01-04 01:16:14 -0300 |
commit | b085c40edfac45ec1c8b866c789f6e9bab7e5e08 (patch) | |
tree | fb53cad5fcb37fcad404805fe7330d36fcd4e905 /scene/3d/collision_object.cpp | |
parent | 3fae505128d5bfdeec42244820d0b85d0408f2b7 (diff) | |
download | redot-engine-b085c40edfac45ec1c8b866c789f6e9bab7e5e08.tar.gz |
-Conversion of most properties to a simpler syntax, easier to use by script
-Modified help to display properties
GDScript can still not make use of them, though.
Diffstat (limited to 'scene/3d/collision_object.cpp')
-rw-r--r-- | scene/3d/collision_object.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp index 1c5bd25919..29df7e6395 100644 --- a/scene/3d/collision_object.cpp +++ b/scene/3d/collision_object.cpp @@ -250,8 +250,8 @@ void CollisionObject::_bind_methods() { ADD_SIGNAL( MethodInfo("mouse_enter")); ADD_SIGNAL( MethodInfo("mouse_exit")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"input/ray_pickable"),_SCS("set_ray_pickable"),_SCS("is_ray_pickable")); - ADD_PROPERTY(PropertyInfo(Variant::BOOL,"input/capture_on_drag"),_SCS("set_capture_input_on_drag"),_SCS("get_capture_input_on_drag")); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"input_ray_pickable"),_SCS("set_ray_pickable"),_SCS("is_ray_pickable")); + ADD_PROPERTY(PropertyInfo(Variant::BOOL,"input_capture_on_drag"),_SCS("set_capture_input_on_drag"),_SCS("get_capture_input_on_drag")); } |