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authorPedro J. Estébanez <pedrojrulez@gmail.com>2021-02-10 19:22:13 +0100
committerPedro J. Estébanez <pedrojrulez@gmail.com>2021-02-18 17:12:46 +0100
commit8e128726f0eac1982aa75a005554ee5b556b332e (patch)
tree827c2f478e8fb3196ef411f4941fa4e839642e31 /scene/3d/cpu_particles_3d.h
parent8870f43d742e0c48ae543d999856f5989170b62d (diff)
downloadredot-engine-8e128726f0eac1982aa75a005554ee5b556b332e.tar.gz
Modernize atomics
- Based on C++11's `atomic` - Reworked `SafeRefCount` (based on the rewrite by @hpvb) - Replaced free atomic functions by the new `SafeNumeric<T>` - Replaced wrong cases of `volatile bool` by the new `SafeFlag` - Platform-specific implementations no longer needed Co-authored-by: Hein-Pieter van Braam-Stewart <hp@tmm.cx>
Diffstat (limited to 'scene/3d/cpu_particles_3d.h')
-rw-r--r--scene/3d/cpu_particles_3d.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/3d/cpu_particles_3d.h b/scene/3d/cpu_particles_3d.h
index 4af959a7bf..10ac32622d 100644
--- a/scene/3d/cpu_particles_3d.h
+++ b/scene/3d/cpu_particles_3d.h
@@ -32,6 +32,7 @@
#define CPU_PARTICLES_H
#include "core/templates/rid.h"
+#include "core/templates/safe_refcount.h"
#include "scene/3d/visual_instance_3d.h"
class CPUParticles3D : public GeometryInstance3D {
@@ -142,7 +143,7 @@ private:
Transform inv_emission_transform;
- volatile bool can_update = false;
+ SafeFlag can_update;
DrawOrder draw_order = DRAW_ORDER_INDEX;