summaryrefslogtreecommitdiffstats
path: root/scene/3d/immediate_geometry.cpp
diff options
context:
space:
mode:
authorJuan Linietsky <juan@godotengine.org>2020-02-17 18:06:54 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-02-18 10:10:36 +0100
commit3205a92ad872f918c8322cdcd1434c231a1fd251 (patch)
treedb44242ca27432eb8ea849679752d0835d2ae41a /scene/3d/immediate_geometry.cpp
parentfb8c93c10b4b73d5f18f1ed287497728800e22b5 (diff)
downloadredot-engine-3205a92ad872f918c8322cdcd1434c231a1fd251.tar.gz
PoolVector is gone, replaced by Vector
Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are sugar for `Vector<Type>`.
Diffstat (limited to 'scene/3d/immediate_geometry.cpp')
-rw-r--r--scene/3d/immediate_geometry.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/immediate_geometry.cpp b/scene/3d/immediate_geometry.cpp
index afe60226b6..f5b08b86e1 100644
--- a/scene/3d/immediate_geometry.cpp
+++ b/scene/3d/immediate_geometry.cpp
@@ -90,9 +90,9 @@ AABB ImmediateGeometry::get_aabb() const {
return aabb;
}
-PoolVector<Face3> ImmediateGeometry::get_faces(uint32_t p_usage_flags) const {
+Vector<Face3> ImmediateGeometry::get_faces(uint32_t p_usage_flags) const {
- return PoolVector<Face3>();
+ return Vector<Face3>();
}
void ImmediateGeometry::add_sphere(int p_lats, int p_lons, float p_radius, bool p_add_uv) {