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path: root/scene/3d/immediate_geometry.cpp
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* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-169/+0
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-2/+2
* Texture refactorJuan Linietsky2020-02-111-2/+2
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Rename Rect3 to AABB.Ferenc Arn2017-11-171-1/+1
* Rename pos to position in user facing methods and variablesletheed2017-09-201-1/+1
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Removes type information from method bindsIgnacio Etcheverry2017-08-101-1/+1
* renamed all Rect3.pos to Rect3.positionalexholly2017-06-091-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-69/+51
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-10/+10
* Type renames:Juan Linietsky2017-01-111-1/+1
* Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-2/+2
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-10/+10
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* expose GeometryInstance.get_aabb() etc fixes #6587yg2f2016-09-221-0/+1
* Added option for UVs (and tangents) in adding sphere for ImmediateGeometry, c...Juan Linietsky2016-09-061-2/+6
* Make texture parameter optional in begin() of ImmediateGeometry. Closes #5676...Juan Linietsky2016-07-221-1/+1
* Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-181-0/+28
* -typo fixed in ImmediateGeometry (#1066)Juan Linietsky2015-01-021-1/+1
* Little BitsJuan Linietsky2014-10-121-0/+50
* More 3D ImprovementsJuan Linietsky2014-05-291-0/+102