diff options
author | smix8 <52464204+smix8@users.noreply.github.com> | 2023-01-10 07:14:16 +0100 |
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committer | smix8 <52464204+smix8@users.noreply.github.com> | 2023-05-10 05:01:58 +0200 |
commit | a6ac305f967a272c35f984b046517629a401b688 (patch) | |
tree | 89726a7a0a28c4987619371776a4a6ed009f0454 /scene/3d/navigation_region_3d.cpp | |
parent | 7f4687562de6025d28eca30d6e24b03050345012 (diff) | |
download | redot-engine-a6ac305f967a272c35f984b046517629a401b688.tar.gz |
Rework Navigation Avoidance
Rework Navigation Avoidance.
Diffstat (limited to 'scene/3d/navigation_region_3d.cpp')
-rw-r--r-- | scene/3d/navigation_region_3d.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/3d/navigation_region_3d.cpp b/scene/3d/navigation_region_3d.cpp index 85633c1dc7..cfe0e673a3 100644 --- a/scene/3d/navigation_region_3d.cpp +++ b/scene/3d/navigation_region_3d.cpp @@ -159,7 +159,7 @@ void NavigationRegion3D::_notification(int p_what) { } #ifdef DEBUG_ENABLED - if (NavigationServer3D::get_singleton()->get_debug_enabled()) { + if (NavigationServer3D::get_singleton()->get_debug_navigation_enabled()) { _update_debug_mesh(); } #endif // DEBUG_ENABLED @@ -210,7 +210,7 @@ void NavigationRegion3D::set_navigation_mesh(const Ref<NavigationMesh> &p_naviga NavigationServer3D::get_singleton()->region_set_navigation_mesh(region, p_navigation_mesh); #ifdef DEBUG_ENABLED - if (is_inside_tree() && NavigationServer3D::get_singleton()->get_debug_enabled()) { + if (is_inside_tree() && NavigationServer3D::get_singleton()->get_debug_navigation_enabled()) { if (navigation_mesh.is_valid()) { _update_debug_mesh(); _update_debug_edge_connections_mesh(); @@ -413,7 +413,7 @@ void NavigationRegion3D::_update_debug_mesh() { return; } - if (!NavigationServer3D::get_singleton()->get_debug_enabled()) { + if (!NavigationServer3D::get_singleton()->get_debug_navigation_enabled()) { if (debug_instance.is_valid()) { RS::get_singleton()->instance_set_visible(debug_instance, false); } @@ -578,7 +578,7 @@ void NavigationRegion3D::_update_debug_mesh() { #ifdef DEBUG_ENABLED void NavigationRegion3D::_update_debug_edge_connections_mesh() { - if (!NavigationServer3D::get_singleton()->get_debug_enabled()) { + if (!NavigationServer3D::get_singleton()->get_debug_navigation_enabled()) { if (debug_edge_connections_instance.is_valid()) { RS::get_singleton()->instance_set_visible(debug_edge_connections_instance, false); } |