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Redot Engine – Multi-platform 2D and 3D game engine
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scene
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3d
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navigation_region_3d.cpp
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Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0e
Spartan322
2024-11-12
1
-4
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+4
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Core: Integrate `Ref::instantiate` where possible
Thaddeus Crews
2024-11-10
1
-4
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+4
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Fix super call in various `get_configuration_warnings` methods
A Thousand Ships
2024-09-05
1
-1
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+1
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Change 3D navigation edge connection margin debug to only show virtual edge
smix8
2024-06-09
1
-8
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+9
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Fix NavigationRegion3D not reacting to runtime debug enabled change
smix8
2024-05-23
1
-2
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+2
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Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfolders
Aaron Franke
2024-04-15
1
-1
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+1
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Revert "Update Node::get_configuration_warnings signature"
Rémi Verschelde
2024-02-17
1
-2
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+2
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Fix NavigationRegion errors from signal changes
smix8
2024-02-10
1
-4
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+11
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Update Node::get_configuration_warnings signature
RedMser
2024-02-08
1
-2
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+2
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Expose `is_baking` method in navigation servers and region nodes.
Pawel Lampe
2024-02-05
1
-0
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+5
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Update deferred calls to use Callables
kobewi
2024-01-09
1
-2
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+1
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Fix missing NavigationRegion property updates in constructor
smix8
2023-12-04
1
-1
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+10
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Fix enabling NavigationRegion3D saved disabled
Malcolm Nixon
2023-10-14
1
-6
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+6
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Add multi-threaded NavMesh baking to NavigationServer
smix8
2023-08-07
1
-45
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+8
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Move navigation mesh baking to NavigationServer
smix8
2023-08-03
1
-5
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+1
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Add NavigationServer API to enable regions and links
smix8
2023-07-26
1
-9
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+1
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Merge pull request #79465 from smix8/navregion_bake_deferred_4.x
Yuri Sizov
2023-07-18
1
-2
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+10
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Make NavigationRegion3D baking NavMesh on the main thread not finish deferred
smix8
2023-07-14
1
-2
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+10
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Unify and streamline connecting to Resource changes
kobewi
2023-07-17
1
-4
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+3
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Add NavigationRegion function to change navigation map
smix8
2023-06-15
1
-35
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+79
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Merge pull request #77412 from smix8/fix_threaded_navmesh_baking_4.x
Rémi Verschelde
2023-06-15
1
-1
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+12
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Fix for threaded NavigationMesh baking under new thread guards
smix8
2023-06-14
1
-1
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+12
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Refactor NavigationRegion internals
smix8
2023-06-15
1
-13
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+11
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Make navigation mesh edge connections optional
smix8
2023-05-11
1
-0
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+25
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Prevent unnecessary navigation map synchronizations
smix8
2023-05-11
1
-5
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+18
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Rework Navigation Avoidance
smix8
2023-05-10
1
-4
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+4
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Merge pull request #76004 from mashumafi/wait-nav-region-thread
Max Hilbrunner
2023-05-05
1
-0
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+4
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Wait for navigation baking to finish before destruction
mashumafi
2023-05-02
1
-0
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+4
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Fix wait for thread not started
Samuele Panzeri
2023-04-27
1
-1
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+3
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Fix NavigationMesh debug visuals for non-triangulated meshes
smix8
2023-04-16
1
-25
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+58
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Rework const on NavigationServer methods
Josh Jones
2023-01-07
1
-13
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+13
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Add safety-checks before some servers `free()`
Adam Scott
2022-12-29
1
-0
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+3
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Fix typo and ensure backwards compatibility for changed property names
Josh Jones
2022-12-20
1
-0
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+19
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Fix Navigation API abbreviations inconsistency
smix8
2022-12-17
1
-22
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+22
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Enable assigning an owner to navigation regions and links
Josh Jones
2022-12-10
1
-0
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+2
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Remove NO_THREADS fallback code, Godot 4 requires thread support
Rémi Verschelde
2022-10-03
1
-6
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+1
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Improve consistancy of NavigationRegion setters
Josh Jones
2022-09-21
1
-7
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+26
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Change return type of `get_configuration_warnings` to `PackedStringArray`
Marc Gilleron
2022-09-19
1
-2
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+2
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Remove / Replace old Navigation Debug Visualization
smix8
2022-09-07
1
-0
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+1
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Fix NavigationRegion3D debug mesh rendering twice in Editor
smix8
2022-08-09
1
-0
/
+6
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Merge pull request #64034 from DarkKilauea/fix-nav-region-gizmo
Rémi Verschelde
2022-08-08
1
-1
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+4
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Fix NavigationRegion3D gizmo's odd visual behavior
Josh Jones
2022-08-06
1
-1
/
+4
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Fix typo when setting NavigationRegion travel_cost
Josh Jones
2022-08-07
1
-1
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+1
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Add more detailed Navigation Debug Visualization
smix8
2022-07-29
1
-29
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+310
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Add navigation layer bitmask helper functions
smix8
2022-06-19
1
-0
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+21
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Streamline Navigation layer function names.
smix8
2022-06-15
1
-7
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+7
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Add NavigationRegion costs for pathfinding
smix8
2022-06-06
1
-0
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+30
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