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path: root/scene/3d/navigation_region_3d.cpp
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* Add NavigationMesh debug when navmesh is added later through scriptssmix82022-06-021-0/+11
* Disable threaded NavigationMesh bake on unsupported OSsmix82022-05-161-1/+6
* Add ability to `bake_navigation_mesh` off thread.Pawel Lampe2022-05-041-3/+7
* Add get_region_rid() NavigationRegion2D and NavigationRegion3Dsmix82022-04-301-0/+6
* String: Remove TTR and DTR defines in non-tools buildRémi Verschelde2022-03-281-1/+1
* Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde2022-02-151-2/+2
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Improved readability for failing error conditionsDuroxxigar2021-10-081-1/+1
* Fix some unnecessary includesAaron Franke2021-08-131-1/+0
* Node3D gizmo improvementsjfons2021-07-231-3/+3
* Optimize StringName usagereduz2021-07-181-4/+4
* Use Array for node configuration warningsNathan Franke2021-04-111-13/+8
* Implement Navigation layersGilles Roudière2021-03-101-0/+12
* Remove Navigation2D/3D nodes, and move the navigation map to the world resourceGilles Roudière2021-03-101-32/+5
* Removed _change_notifyreduz2021-02-101-4/+4
* Initialize class variables with default values in scene/ [1/2]Rafał Mikrut2021-02-071-1/+1
* Modernize ThreadPedro J. Estébanez2021-01-291-4/+3
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Rename empty() to is_empty()Marcel Admiraal2020-12-281-2/+2
* Add missing 'bake_finished' signalPawel Lampe2020-12-051-0/+1
* Better validate CollisionShape3D config. warning after #38743Rémi Verschelde2020-10-021-1/+3
* Update all get_configuration_warning to retrieve warnings from the parentArrowInAKnee2020-05-161-5/+12
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-6/+12
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-20/+0
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-6/+0
* Replace NULL with nullptrlupoDharkael2020-04-021-8/+8
* doc: Update classref with node renamesRémi Verschelde2020-03-301-1/+2
* Renaming of servers for coherency.Juan Linietsky2020-03-271-10/+10
* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-0/+258