index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
scene
/
3d
/
navigation_region_3d.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
Add NavigationMesh debug when navmesh is added later through scripts
smix8
2022-06-02
1
-0
/
+11
*
Disable threaded NavigationMesh bake on unsupported OS
smix8
2022-05-16
1
-1
/
+6
*
Add ability to `bake_navigation_mesh` off thread.
Pawel Lampe
2022-05-04
1
-3
/
+7
*
Add get_region_rid() NavigationRegion2D and NavigationRegion3D
smix8
2022-04-30
1
-0
/
+6
*
String: Remove TTR and DTR defines in non-tools build
Rémi Verschelde
2022-03-28
1
-1
/
+1
*
Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-02-15
1
-2
/
+2
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Improved readability for failing error conditions
Duroxxigar
2021-10-08
1
-1
/
+1
*
Fix some unnecessary includes
Aaron Franke
2021-08-13
1
-1
/
+0
*
Node3D gizmo improvements
jfons
2021-07-23
1
-3
/
+3
*
Optimize StringName usage
reduz
2021-07-18
1
-4
/
+4
*
Use Array for node configuration warnings
Nathan Franke
2021-04-11
1
-13
/
+8
*
Implement Navigation layers
Gilles Roudière
2021-03-10
1
-0
/
+12
*
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
Gilles Roudière
2021-03-10
1
-32
/
+5
*
Removed _change_notify
reduz
2021-02-10
1
-4
/
+4
*
Initialize class variables with default values in scene/ [1/2]
Rafał Mikrut
2021-02-07
1
-1
/
+1
*
Modernize Thread
Pedro J. Estébanez
2021-01-29
1
-4
/
+3
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-2
/
+2
*
Add missing 'bake_finished' signal
Pawel Lampe
2020-12-05
1
-0
/
+1
*
Better validate CollisionShape3D config. warning after #38743
Rémi Verschelde
2020-10-02
1
-1
/
+3
*
Update all get_configuration_warning to retrieve warnings from the parent
ArrowInAKnee
2020-05-16
1
-5
/
+12
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-6
/
+12
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-20
/
+0
*
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-6
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-8
/
+8
*
doc: Update classref with node renames
Rémi Verschelde
2020-03-30
1
-1
/
+2
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-10
/
+10
*
Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-27
1
-0
/
+258
[prev]