summaryrefslogtreecommitdiffstats
path: root/scene/3d/node_3d.cpp
diff options
context:
space:
mode:
authorRémi Verschelde <remi@verschelde.fr>2021-03-13 14:55:05 +0100
committerGitHub <noreply@github.com>2021-03-13 14:55:05 +0100
commit942f5f0cb282cbc2b3fb766e3c7614e82b98dd9b (patch)
tree743ebbf03660bb8c9df215fb1ddacec4c8323d6a /scene/3d/node_3d.cpp
parentc4f32bced91569ee23221afd82a793010501b818 (diff)
parent91181c20865d419decd78e022006074c9fd0faba (diff)
downloadredot-engine-942f5f0cb282cbc2b3fb766e3c7614e82b98dd9b.tar.gz
Merge pull request #46929 from Anshul7sp1/typosAndGrammar
Fixes small typos and grammar correction
Diffstat (limited to 'scene/3d/node_3d.cpp')
-rw-r--r--scene/3d/node_3d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp
index 4575716f7a..ba0f8cc870 100644
--- a/scene/3d/node_3d.cpp
+++ b/scene/3d/node_3d.cpp
@@ -48,7 +48,7 @@
a) If above is invalid, don't keep invalidating upwards
2) If a node sets a GLOBAL, it is converted to LOCAL (and forces validation of everything pending below)
- drawback: setting/reading globals is useful and used very very often, and using affine inverses is slow
+ drawback: setting/reading globals is useful and used very often, and using affine inverses is slow
---