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authorJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
commit0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch)
tree276c4d099e178eb67fbd14f61d77b05e3808e9e3 /scene/3d/particles.cpp
parent0e49da1687bc8192ed210947da52c9e5c5f301bb (diff)
downloadredot-engine-0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac.tar.gz
GODOT IS OPEN SOURCE
Diffstat (limited to 'scene/3d/particles.cpp')
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diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp
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+/*************************************************************************/
+/* particles.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "particles.h"
+#include "servers/visual_server.h"
+#include "scene/resources/surface_tool.h"
+
+/*
+static const char* _var_names[Particles::VAR_MAX]={
+ "vars/lifetime",
+ "vars/spread",
+ "vars/gravity",
+ "vars/linear_vel",
+ "vars/angular_vel",
+ "vars/linear_accel",
+ "vars/radial_accel",
+ "vars/tan_accel",
+ "vars/initial_size",
+ "vars/final_size",
+ "vars/initial_angle",
+ "vars/height",
+ "vars/height_speed_scale",
+};
+*/
+static const char* _rand_names[Particles::VAR_MAX]={
+ "rand/lifetime",
+ "rand/spread",
+ "rand/gravity",
+ "rand/linear_vel",
+ "rand/angular_vel",
+ "rand/linear_accel",
+ "rand/radial_accel",
+ "rand/tan_accel",
+ "rand/damping",
+ "rand/initial_size",
+ "rand/final_size",
+ "rand/initial_angle",
+ "rand/height",
+ "rand/height_speed_scale",
+};
+
+static const Particles::Variable _var_indices[Particles::VAR_MAX]={
+ Particles::VAR_LIFETIME,
+ Particles::VAR_SPREAD,
+ Particles::VAR_GRAVITY,
+ Particles::VAR_LINEAR_VELOCITY,
+ Particles::VAR_ANGULAR_VELOCITY,
+ Particles::VAR_LINEAR_ACCELERATION,
+ Particles::VAR_DRAG,
+ Particles::VAR_TANGENTIAL_ACCELERATION,
+ Particles::VAR_DAMPING,
+ Particles::VAR_INITIAL_SIZE,
+ Particles::VAR_FINAL_SIZE,
+ Particles::VAR_INITIAL_ANGLE,
+ Particles::VAR_HEIGHT,
+ Particles::VAR_HEIGHT_SPEED_SCALE,
+};
+
+
+
+AABB Particles::get_aabb() const {
+
+ return AABB( Vector3(-1,-1,-1), Vector3(2, 2, 2 ) );
+}
+DVector<Face3> Particles::get_faces(uint32_t p_usage_flags) const {
+
+ return DVector<Face3>();
+}
+
+
+void Particles::set_amount(int p_amount) {
+
+ ERR_FAIL_INDEX(p_amount,4096);
+ amount=p_amount;
+ VisualServer::get_singleton()->particles_set_amount(particles,p_amount);
+}
+int Particles::get_amount() const {
+
+ return amount;
+}
+
+void Particles::set_emitting(bool p_emitting) {
+
+ emitting=p_emitting;
+ VisualServer::get_singleton()->particles_set_emitting(particles,p_emitting);
+
+ setup_timer();
+}
+bool Particles::is_emitting() const {
+
+ return emitting;
+}
+
+void Particles::set_visibility_aabb(const AABB& p_aabb) {
+
+ visibility_aabb=p_aabb;
+ VisualServer::get_singleton()->particles_set_visibility_aabb(particles,p_aabb);
+ update_gizmo();
+
+}
+AABB Particles::get_visibility_aabb() const {
+
+ return visibility_aabb;
+}
+
+
+void Particles::set_emission_points(const DVector<Vector3>& p_points) {
+
+ using_points = p_points.size();
+ VisualServer::get_singleton()->particles_set_emission_points(particles,p_points);
+}
+
+DVector<Vector3> Particles::get_emission_points() const {
+
+ if (!using_points)
+ return DVector<Vector3>();
+
+ return VisualServer::get_singleton()->particles_get_emission_points(particles);
+
+}
+
+void Particles::set_emission_half_extents(const Vector3& p_half_extents) {
+
+ emission_half_extents=p_half_extents;
+ VisualServer::get_singleton()->particles_set_emission_half_extents(particles,p_half_extents);
+
+}
+
+Vector3 Particles::get_emission_half_extents() const {
+
+ return emission_half_extents;
+}
+
+void Particles::set_emission_base_velocity(const Vector3& p_base_velocity) {
+
+ emission_base_velocity=p_base_velocity;
+ VisualServer::get_singleton()->particles_set_emission_base_velocity(particles,p_base_velocity);
+
+}
+
+Vector3 Particles::get_emission_base_velocity() const {
+
+ return emission_base_velocity;
+}
+
+void Particles::set_gravity_normal(const Vector3& p_normal) {
+
+ gravity_normal=p_normal;
+ VisualServer::get_singleton()->particles_set_gravity_normal(particles,p_normal);
+}
+
+Vector3 Particles::get_gravity_normal() const {
+
+ return gravity_normal;
+
+}
+
+void Particles::set_variable(Variable p_variable,float p_value) {
+
+ ERR_FAIL_INDEX(p_variable,VAR_MAX);
+ var[p_variable]=p_value;
+ VisualServer::get_singleton()->particles_set_variable(particles,(VS::ParticleVariable)p_variable,p_value);
+ if (p_variable==VAR_SPREAD)
+ update_gizmo();
+}
+
+float Particles::get_variable(Variable p_variable) const {
+
+ ERR_FAIL_INDEX_V(p_variable,VAR_MAX,-1);
+ return var[p_variable];
+
+}
+
+void Particles::set_randomness(Variable p_variable,float p_randomness) {
+
+ ERR_FAIL_INDEX(p_variable,VAR_MAX);
+ var_random[p_variable]=p_randomness;
+ VisualServer::get_singleton()->particles_set_randomness(particles,(VS::ParticleVariable)p_variable,p_randomness);
+
+}
+float Particles::get_randomness(Variable p_variable) const {
+
+ ERR_FAIL_INDEX_V(p_variable,VAR_MAX,-1);
+ return var_random[p_variable];
+
+}
+
+void Particles::set_color_phase_pos(int p_phase, float p_pos) {
+
+ ERR_FAIL_INDEX(p_phase,VS::MAX_PARTICLE_COLOR_PHASES);
+ color_phase[p_phase].pos=p_pos;
+ VisualServer::get_singleton()->particles_set_color_phase_pos(particles,p_phase,p_pos);
+
+}
+float Particles::get_color_phase_pos(int p_phase) const {
+
+ ERR_FAIL_INDEX_V(p_phase,VS::MAX_PARTICLE_COLOR_PHASES,-1);
+ return color_phase[p_phase].pos;
+}
+
+void Particles::set_color_phase_color(int p_phase, const Color& p_color) {
+
+ ERR_FAIL_INDEX(p_phase,VS::MAX_PARTICLE_COLOR_PHASES);
+ color_phase[p_phase].color=p_color;
+ VisualServer::get_singleton()->particles_set_color_phase_color(particles,p_phase,p_color);
+
+}
+Color Particles::get_color_phase_color(int p_phase) const {
+
+ ERR_FAIL_INDEX_V(p_phase,VS::MAX_PARTICLE_COLOR_PHASES,Color());
+ return color_phase[p_phase].color;
+
+}
+
+void Particles::set_material(const Ref<Material>& p_material) {
+
+ material=p_material;
+ if(material.is_null()) {
+ VisualServer::get_singleton()->particles_set_material(particles,RID());
+ } else {
+ VisualServer::get_singleton()->particles_set_material(particles,material->get_rid());
+ }
+
+}
+
+void Particles::setup_timer() {
+
+ if (emitting && emit_timeout > 0) {
+
+ timer->set_wait_time(emit_timeout);
+ timer->start();
+ timer->set_one_shot(true);
+ };
+};
+
+void Particles::set_emit_timeout(float p_timeout) {
+
+ emit_timeout = p_timeout;
+ setup_timer();
+};
+
+float Particles::get_emit_timeout() const {
+
+ return emit_timeout;
+};
+
+
+Ref<Material> Particles::get_material() const {
+
+ return material;
+}
+
+void Particles::set_height_from_velocity(bool p_enable) {
+
+ height_from_velocity=p_enable;
+ VisualServer::get_singleton()->particles_set_height_from_velocity(particles,height_from_velocity);
+}
+
+bool Particles::has_height_from_velocity() const {
+
+ return height_from_velocity;
+}
+
+void Particles::set_color_phases(int p_phases) {
+
+ color_phase_count=p_phases;
+ VisualServer::get_singleton()->particles_set_color_phases(particles,p_phases);
+}
+
+int Particles::get_color_phases() const{
+
+ return color_phase_count;
+}
+
+bool Particles::_can_gizmo_scale() const {
+
+ return false;
+}
+
+void Particles::set_use_local_coordinates(bool p_use) {
+
+ local_coordinates=p_use;
+ VisualServer::get_singleton()->particles_set_use_local_coordinates(particles,local_coordinates);
+}
+
+bool Particles::is_using_local_coordinates() const{
+
+ return local_coordinates;
+}
+
+
+RES Particles::_get_gizmo_geometry() const {
+
+ Ref<SurfaceTool> surface_tool( memnew( SurfaceTool ));
+
+ Ref<FixedMaterial> mat( memnew( FixedMaterial ));
+
+ mat->set_parameter( FixedMaterial::PARAM_DIFFUSE,Color(0.0,0.6,0.7,0.2) );
+ mat->set_parameter( FixedMaterial::PARAM_EMISSION,Color(0.5,0.7,0.8) );
+ mat->set_blend_mode( Material::BLEND_MODE_ADD );
+ mat->set_flag(Material::FLAG_DOUBLE_SIDED,true);
+ mat->set_hint(Material::HINT_NO_DEPTH_DRAW,true);
+
+
+ surface_tool->begin(Mesh::PRIMITIVE_TRIANGLES);
+ surface_tool->set_material(mat);
+
+ int sides=16;
+ int sections=24;
+
+// float len=1;
+ float deg=Math::deg2rad(var[VAR_SPREAD]*180);
+ if (deg==180)
+ deg=179.5;
+
+ Vector3 to=Vector3(0,0,-1);
+
+ for(int j=0;j<sections;j++) {
+
+ Vector3 p1=Matrix3(Vector3(1,0,0),deg*j/sections).xform(to);
+ Vector3 p2=Matrix3(Vector3(1,0,0),deg*(j+1)/sections).xform(to);
+
+ for(int i=0;i<sides;i++) {
+
+ Vector3 p1r = Matrix3(Vector3(0,0,1),Math_PI*2*float(i)/sides).xform(p1);
+ Vector3 p1s = Matrix3(Vector3(0,0,1),Math_PI*2*float(i+1)/sides).xform(p1);
+ Vector3 p2s = Matrix3(Vector3(0,0,1),Math_PI*2*float(i+1)/sides).xform(p2);
+ Vector3 p2r = Matrix3(Vector3(0,0,1),Math_PI*2*float(i)/sides).xform(p2);
+
+ surface_tool->add_normal(p1r.normalized());
+ surface_tool->add_vertex(p1r);
+ surface_tool->add_normal(p1s.normalized());
+ surface_tool->add_vertex(p1s);
+ surface_tool->add_normal(p2s.normalized());
+ surface_tool->add_vertex(p2s);
+
+ surface_tool->add_normal(p1r.normalized());
+ surface_tool->add_vertex(p1r);
+ surface_tool->add_normal(p2s.normalized());
+ surface_tool->add_vertex(p2s);
+ surface_tool->add_normal(p2r.normalized());
+ surface_tool->add_vertex(p2r);
+
+ if (j==sections-1) {
+
+ surface_tool->add_normal(p2r.normalized());
+ surface_tool->add_vertex(p2r);
+ surface_tool->add_normal(p2s.normalized());
+ surface_tool->add_vertex(p2s);
+ surface_tool->add_normal(Vector3(0,0,1));
+ surface_tool->add_vertex(Vector3());
+ }
+ }
+ }
+
+
+ Ref<Mesh> mesh = surface_tool->commit();
+
+ Ref<FixedMaterial> mat_aabb( memnew( FixedMaterial ));
+
+ mat_aabb->set_parameter( FixedMaterial::PARAM_DIFFUSE,Color(0.8,0.8,0.9,0.7) );
+ mat_aabb->set_line_width(3);
+ mat_aabb->set_flag( Material::FLAG_UNSHADED, true );
+
+ surface_tool->begin(Mesh::PRIMITIVE_LINES);
+ surface_tool->set_material(mat_aabb);
+
+ for(int i=0;i<12;i++) {
+
+ Vector3 f,t;
+ visibility_aabb.get_edge(i,f,t);
+ surface_tool->add_vertex(f);
+ surface_tool->add_vertex(t);
+ }
+
+ return surface_tool->commit(mesh);
+
+}
+
+
+void Particles::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_amount","amount"),&Particles::set_amount);
+ ObjectTypeDB::bind_method(_MD("get_amount"),&Particles::get_amount);
+ ObjectTypeDB::bind_method(_MD("set_emitting","enabled"),&Particles::set_emitting);
+ ObjectTypeDB::bind_method(_MD("is_emitting"),&Particles::is_emitting);
+ ObjectTypeDB::bind_method(_MD("set_visibility_aabb","aabb"),&Particles::set_visibility_aabb);
+ ObjectTypeDB::bind_method(_MD("get_visibility_aabb"),&Particles::get_visibility_aabb);
+ ObjectTypeDB::bind_method(_MD("set_emission_half_extents","half_extents"),&Particles::set_emission_half_extents);
+ ObjectTypeDB::bind_method(_MD("get_emission_half_extents"),&Particles::get_emission_half_extents);
+ ObjectTypeDB::bind_method(_MD("set_emission_base_velocity","base_velocity"),&Particles::set_emission_base_velocity);
+ ObjectTypeDB::bind_method(_MD("get_emission_base_velocity"),&Particles::get_emission_base_velocity);
+ ObjectTypeDB::bind_method(_MD("set_emission_points","points"),&Particles::set_emission_points);
+ ObjectTypeDB::bind_method(_MD("get_emission_points"),&Particles::get_emission_points);
+ ObjectTypeDB::bind_method(_MD("set_gravity_normal","normal"),&Particles::set_gravity_normal);
+ ObjectTypeDB::bind_method(_MD("get_gravity_normal"),&Particles::get_gravity_normal);
+ ObjectTypeDB::bind_method(_MD("set_variable","variable","value"),&Particles::set_variable);
+ ObjectTypeDB::bind_method(_MD("get_variable","variable"),&Particles::get_variable);
+ ObjectTypeDB::bind_method(_MD("set_randomness","variable","randomness"),&Particles::set_randomness);
+ ObjectTypeDB::bind_method(_MD("get_randomness"),&Particles::get_randomness);
+ ObjectTypeDB::bind_method(_MD("set_color_phase_pos","phase","pos"),&Particles::set_color_phase_pos);
+ ObjectTypeDB::bind_method(_MD("get_color_phase_pos","phase"),&Particles::get_color_phase_pos);
+ ObjectTypeDB::bind_method(_MD("set_color_phase_color","phase","color"),&Particles::set_color_phase_color);
+ ObjectTypeDB::bind_method(_MD("get_color_phase_color","phase"),&Particles::get_color_phase_color);
+ ObjectTypeDB::bind_method(_MD("set_material","material:Material"),&Particles::set_material);
+ ObjectTypeDB::bind_method(_MD("get_material:Material"),&Particles::get_material);
+ ObjectTypeDB::bind_method(_MD("set_emit_timeout"),&Particles::set_emit_timeout);
+ ObjectTypeDB::bind_method(_MD("get_emit_timeout"),&Particles::get_emit_timeout);
+ ObjectTypeDB::bind_method(_MD("set_height_from_velocity","enable"),&Particles::set_height_from_velocity);
+ ObjectTypeDB::bind_method(_MD("has_height_from_velocity"),&Particles::has_height_from_velocity);
+ ObjectTypeDB::bind_method(_MD("set_use_local_coordinates","enable"),&Particles::set_use_local_coordinates);
+ ObjectTypeDB::bind_method(_MD("is_using_local_coordinates"),&Particles::is_using_local_coordinates);
+
+ ObjectTypeDB::bind_method(_MD("set_color_phases","count"),&Particles::set_color_phases);
+ ObjectTypeDB::bind_method(_MD("get_color_phases"),&Particles::get_color_phases);
+
+ ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "Material" ), _SCS("set_material"), _SCS("get_material") );
+
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "amount", PROPERTY_HINT_RANGE, "1,4096,1" ), _SCS("set_amount"), _SCS("get_amount") );
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "emitting" ), _SCS("set_emitting"), _SCS("is_emitting") );
+ ADD_PROPERTY( PropertyInfo( Variant::_AABB, "visibility" ), _SCS("set_visibility_aabb"), _SCS("get_visibility_aabb") );
+ ADD_PROPERTY( PropertyInfo( Variant::VECTOR3, "emission_extents" ), _SCS("set_emission_half_extents"), _SCS("get_emission_half_extents") );
+ ADD_PROPERTY( PropertyInfo( Variant::VECTOR3, "emission_base_velocity" ), _SCS("set_emission_base_velocity"), _SCS("get_emission_base_velocity") );
+ ADD_PROPERTY( PropertyInfo( Variant::VECTOR3_ARRAY, "emission_points" ), _SCS("set_emission_points"), _SCS("get_emission_points") );
+ ADD_PROPERTY( PropertyInfo( Variant::VECTOR3, "gravity_normal" ), _SCS("set_gravity_normal"), _SCS("get_gravity_normal") );
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "local_coords" ), _SCS("set_use_local_coordinates"), _SCS("is_using_local_coordinates") );
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "emit_timeout",PROPERTY_HINT_RANGE,"0,256,0.01"), _SCS("set_emit_timeout"), _SCS("get_emit_timeout") );
+
+
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/lifetime", PROPERTY_HINT_RANGE,"0.1,60,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_LIFETIME );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/spread", PROPERTY_HINT_RANGE,"0,1,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_SPREAD );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/gravity", PROPERTY_HINT_RANGE,"-48,48,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_GRAVITY );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/linear_vel", PROPERTY_HINT_RANGE,"-100,100,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_LINEAR_VELOCITY );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/angular_vel", PROPERTY_HINT_RANGE,"-100,100,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_ANGULAR_VELOCITY );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/linear_accel", PROPERTY_HINT_RANGE,"-100,100,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_LINEAR_ACCELERATION );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/radial_accel", PROPERTY_HINT_RANGE,"-100,100,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_DRAG );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/tan_accel", PROPERTY_HINT_RANGE,"-100,100,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_TANGENTIAL_ACCELERATION );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/damping", PROPERTY_HINT_RANGE,"0,128,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_DAMPING );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/initial_size", PROPERTY_HINT_RANGE,"0,100,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_INITIAL_SIZE );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/final_size", PROPERTY_HINT_RANGE,"0,100,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_FINAL_SIZE );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/initial_angle",PROPERTY_HINT_RANGE,"0,1,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_INITIAL_ANGLE );
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "vars/height_from_velocity"), _SCS("set_height_from_velocity"), _SCS("has_height_from_velocity") );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/height",PROPERTY_HINT_RANGE,"0,4096,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_HEIGHT);
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/height_speed_scale",PROPERTY_HINT_RANGE,"0,4096,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_HEIGHT_SPEED_SCALE );
+
+ for(int i=0;i<VAR_MAX;i++)
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, _rand_names[i], PROPERTY_HINT_RANGE,"-16.0,16.0,0.01"),_SCS("set_randomness"), _SCS("get_randomness"),_var_indices[i] );
+
+
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "color_phases/count",PROPERTY_HINT_RANGE,"0,4,1"), _SCS("set_color_phases"), _SCS("get_color_phases"));
+
+ for(int i=0;i<VS::MAX_PARTICLE_COLOR_PHASES;i++) {
+ String phase="phase_"+itos(i)+"/";
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, phase+"pos", PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_color_phase_pos"),_SCS("get_color_phase_pos"),i );
+ ADD_PROPERTYI( PropertyInfo( Variant::COLOR, phase+"color"),_SCS("set_color_phase_color"),_SCS("get_color_phase_color"),i );
+ }
+
+ BIND_CONSTANT( VAR_LIFETIME );
+ BIND_CONSTANT( VAR_SPREAD );
+ BIND_CONSTANT( VAR_GRAVITY );
+ BIND_CONSTANT( VAR_LINEAR_VELOCITY );
+ BIND_CONSTANT( VAR_ANGULAR_VELOCITY );
+ BIND_CONSTANT( VAR_LINEAR_ACCELERATION );
+ BIND_CONSTANT( VAR_DRAG );
+ BIND_CONSTANT( VAR_TANGENTIAL_ACCELERATION );
+ BIND_CONSTANT( VAR_INITIAL_SIZE );
+ BIND_CONSTANT( VAR_FINAL_SIZE );
+ BIND_CONSTANT( VAR_INITIAL_ANGLE );
+ BIND_CONSTANT( VAR_HEIGHT );
+ BIND_CONSTANT( VAR_HEIGHT_SPEED_SCALE );
+ BIND_CONSTANT( VAR_MAX );
+
+}
+
+Particles::Particles() {
+
+ particles = VisualServer::get_singleton()->particles_create();
+ timer = memnew(Timer);
+ add_child(timer);
+ emit_timeout = 0;
+
+ set_amount(64);
+ set_emitting(true);
+ set_visibility_aabb(AABB( Vector3(-4,-4,-4), Vector3(8,8,8) ) );
+
+ for (int i=0;i<VAR_MAX;i++) {
+ set_randomness((Variable)i,0.0);
+ }
+
+ set_variable( VAR_LIFETIME, 5.0);
+ set_variable( VAR_SPREAD, 0.2);
+ set_variable( VAR_GRAVITY, 9.8);
+ set_variable( VAR_LINEAR_VELOCITY, 0.2);
+ set_variable( VAR_ANGULAR_VELOCITY, 0.0);
+ set_variable( VAR_LINEAR_ACCELERATION, 0.0);
+ set_variable( VAR_DRAG, 0.0);
+ set_variable( VAR_TANGENTIAL_ACCELERATION, 0.0);
+ set_variable( VAR_DAMPING, 0.0);
+ set_variable( VAR_INITIAL_SIZE, 1.0);
+ set_variable( VAR_FINAL_SIZE, 1.0);
+ set_variable( VAR_INITIAL_ANGLE, 0.0);
+ set_variable( VAR_HEIGHT, 1.0);
+ set_variable( VAR_HEIGHT_SPEED_SCALE, 0.0);
+
+ color_phase_count=0;
+
+ set_color_phase_pos(0,0.0);
+ set_color_phase_pos(1,1.0);
+ set_color_phase_pos(2,1.0);
+ set_color_phase_pos(3,1.0);
+
+ set_color_phase_color(0,Color(1,1,1));
+ set_color_phase_color(1,Color(0,0,0));
+ set_color_phase_color(2,Color(0,0,0));
+ set_color_phase_color(3,Color(0,0,0));
+
+ set_gravity_normal(Vector3(0,-1.0,0));
+ set_emission_half_extents(Vector3(0.1,0.1,0.1));
+
+ height_from_velocity=false;
+
+ Vector<Variant> pars;
+ pars.push_back(false);
+ timer->connect("timeout", this, "set_emitting", pars);
+ set_base(particles);
+ local_coordinates=false;
+}
+
+
+Particles::~Particles() {
+
+ VisualServer::get_singleton()->free(particles);
+}
+