diff options
Diffstat (limited to 'scene/3d/particles.cpp')
-rw-r--r-- | scene/3d/particles.cpp | 559 |
1 files changed, 559 insertions, 0 deletions
diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp new file mode 100644 index 0000000000..d74768f0ab --- /dev/null +++ b/scene/3d/particles.cpp @@ -0,0 +1,559 @@ +/*************************************************************************/ +/* particles.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "particles.h" +#include "servers/visual_server.h" +#include "scene/resources/surface_tool.h" + +/* +static const char* _var_names[Particles::VAR_MAX]={ + "vars/lifetime", + "vars/spread", + "vars/gravity", + "vars/linear_vel", + "vars/angular_vel", + "vars/linear_accel", + "vars/radial_accel", + "vars/tan_accel", + "vars/initial_size", + "vars/final_size", + "vars/initial_angle", + "vars/height", + "vars/height_speed_scale", +}; +*/ +static const char* _rand_names[Particles::VAR_MAX]={ + "rand/lifetime", + "rand/spread", + "rand/gravity", + "rand/linear_vel", + "rand/angular_vel", + "rand/linear_accel", + "rand/radial_accel", + "rand/tan_accel", + "rand/damping", + "rand/initial_size", + "rand/final_size", + "rand/initial_angle", + "rand/height", + "rand/height_speed_scale", +}; + +static const Particles::Variable _var_indices[Particles::VAR_MAX]={ + Particles::VAR_LIFETIME, + Particles::VAR_SPREAD, + Particles::VAR_GRAVITY, + Particles::VAR_LINEAR_VELOCITY, + Particles::VAR_ANGULAR_VELOCITY, + Particles::VAR_LINEAR_ACCELERATION, + Particles::VAR_DRAG, + Particles::VAR_TANGENTIAL_ACCELERATION, + Particles::VAR_DAMPING, + Particles::VAR_INITIAL_SIZE, + Particles::VAR_FINAL_SIZE, + Particles::VAR_INITIAL_ANGLE, + Particles::VAR_HEIGHT, + Particles::VAR_HEIGHT_SPEED_SCALE, +}; + + + +AABB Particles::get_aabb() const { + + return AABB( Vector3(-1,-1,-1), Vector3(2, 2, 2 ) ); +} +DVector<Face3> Particles::get_faces(uint32_t p_usage_flags) const { + + return DVector<Face3>(); +} + + +void Particles::set_amount(int p_amount) { + + ERR_FAIL_INDEX(p_amount,4096); + amount=p_amount; + VisualServer::get_singleton()->particles_set_amount(particles,p_amount); +} +int Particles::get_amount() const { + + return amount; +} + +void Particles::set_emitting(bool p_emitting) { + + emitting=p_emitting; + VisualServer::get_singleton()->particles_set_emitting(particles,p_emitting); + + setup_timer(); +} +bool Particles::is_emitting() const { + + return emitting; +} + +void Particles::set_visibility_aabb(const AABB& p_aabb) { + + visibility_aabb=p_aabb; + VisualServer::get_singleton()->particles_set_visibility_aabb(particles,p_aabb); + update_gizmo(); + +} +AABB Particles::get_visibility_aabb() const { + + return visibility_aabb; +} + + +void Particles::set_emission_points(const DVector<Vector3>& p_points) { + + using_points = p_points.size(); + VisualServer::get_singleton()->particles_set_emission_points(particles,p_points); +} + +DVector<Vector3> Particles::get_emission_points() const { + + if (!using_points) + return DVector<Vector3>(); + + return VisualServer::get_singleton()->particles_get_emission_points(particles); + +} + +void Particles::set_emission_half_extents(const Vector3& p_half_extents) { + + emission_half_extents=p_half_extents; + VisualServer::get_singleton()->particles_set_emission_half_extents(particles,p_half_extents); + +} + +Vector3 Particles::get_emission_half_extents() const { + + return emission_half_extents; +} + +void Particles::set_emission_base_velocity(const Vector3& p_base_velocity) { + + emission_base_velocity=p_base_velocity; + VisualServer::get_singleton()->particles_set_emission_base_velocity(particles,p_base_velocity); + +} + +Vector3 Particles::get_emission_base_velocity() const { + + return emission_base_velocity; +} + +void Particles::set_gravity_normal(const Vector3& p_normal) { + + gravity_normal=p_normal; + VisualServer::get_singleton()->particles_set_gravity_normal(particles,p_normal); +} + +Vector3 Particles::get_gravity_normal() const { + + return gravity_normal; + +} + +void Particles::set_variable(Variable p_variable,float p_value) { + + ERR_FAIL_INDEX(p_variable,VAR_MAX); + var[p_variable]=p_value; + VisualServer::get_singleton()->particles_set_variable(particles,(VS::ParticleVariable)p_variable,p_value); + if (p_variable==VAR_SPREAD) + update_gizmo(); +} + +float Particles::get_variable(Variable p_variable) const { + + ERR_FAIL_INDEX_V(p_variable,VAR_MAX,-1); + return var[p_variable]; + +} + +void Particles::set_randomness(Variable p_variable,float p_randomness) { + + ERR_FAIL_INDEX(p_variable,VAR_MAX); + var_random[p_variable]=p_randomness; + VisualServer::get_singleton()->particles_set_randomness(particles,(VS::ParticleVariable)p_variable,p_randomness); + +} +float Particles::get_randomness(Variable p_variable) const { + + ERR_FAIL_INDEX_V(p_variable,VAR_MAX,-1); + return var_random[p_variable]; + +} + +void Particles::set_color_phase_pos(int p_phase, float p_pos) { + + ERR_FAIL_INDEX(p_phase,VS::MAX_PARTICLE_COLOR_PHASES); + color_phase[p_phase].pos=p_pos; + VisualServer::get_singleton()->particles_set_color_phase_pos(particles,p_phase,p_pos); + +} +float Particles::get_color_phase_pos(int p_phase) const { + + ERR_FAIL_INDEX_V(p_phase,VS::MAX_PARTICLE_COLOR_PHASES,-1); + return color_phase[p_phase].pos; +} + +void Particles::set_color_phase_color(int p_phase, const Color& p_color) { + + ERR_FAIL_INDEX(p_phase,VS::MAX_PARTICLE_COLOR_PHASES); + color_phase[p_phase].color=p_color; + VisualServer::get_singleton()->particles_set_color_phase_color(particles,p_phase,p_color); + +} +Color Particles::get_color_phase_color(int p_phase) const { + + ERR_FAIL_INDEX_V(p_phase,VS::MAX_PARTICLE_COLOR_PHASES,Color()); + return color_phase[p_phase].color; + +} + +void Particles::set_material(const Ref<Material>& p_material) { + + material=p_material; + if(material.is_null()) { + VisualServer::get_singleton()->particles_set_material(particles,RID()); + } else { + VisualServer::get_singleton()->particles_set_material(particles,material->get_rid()); + } + +} + +void Particles::setup_timer() { + + if (emitting && emit_timeout > 0) { + + timer->set_wait_time(emit_timeout); + timer->start(); + timer->set_one_shot(true); + }; +}; + +void Particles::set_emit_timeout(float p_timeout) { + + emit_timeout = p_timeout; + setup_timer(); +}; + +float Particles::get_emit_timeout() const { + + return emit_timeout; +}; + + +Ref<Material> Particles::get_material() const { + + return material; +} + +void Particles::set_height_from_velocity(bool p_enable) { + + height_from_velocity=p_enable; + VisualServer::get_singleton()->particles_set_height_from_velocity(particles,height_from_velocity); +} + +bool Particles::has_height_from_velocity() const { + + return height_from_velocity; +} + +void Particles::set_color_phases(int p_phases) { + + color_phase_count=p_phases; + VisualServer::get_singleton()->particles_set_color_phases(particles,p_phases); +} + +int Particles::get_color_phases() const{ + + return color_phase_count; +} + +bool Particles::_can_gizmo_scale() const { + + return false; +} + +void Particles::set_use_local_coordinates(bool p_use) { + + local_coordinates=p_use; + VisualServer::get_singleton()->particles_set_use_local_coordinates(particles,local_coordinates); +} + +bool Particles::is_using_local_coordinates() const{ + + return local_coordinates; +} + + +RES Particles::_get_gizmo_geometry() const { + + Ref<SurfaceTool> surface_tool( memnew( SurfaceTool )); + + Ref<FixedMaterial> mat( memnew( FixedMaterial )); + + mat->set_parameter( FixedMaterial::PARAM_DIFFUSE,Color(0.0,0.6,0.7,0.2) ); + mat->set_parameter( FixedMaterial::PARAM_EMISSION,Color(0.5,0.7,0.8) ); + mat->set_blend_mode( Material::BLEND_MODE_ADD ); + mat->set_flag(Material::FLAG_DOUBLE_SIDED,true); + mat->set_hint(Material::HINT_NO_DEPTH_DRAW,true); + + + surface_tool->begin(Mesh::PRIMITIVE_TRIANGLES); + surface_tool->set_material(mat); + + int sides=16; + int sections=24; + +// float len=1; + float deg=Math::deg2rad(var[VAR_SPREAD]*180); + if (deg==180) + deg=179.5; + + Vector3 to=Vector3(0,0,-1); + + for(int j=0;j<sections;j++) { + + Vector3 p1=Matrix3(Vector3(1,0,0),deg*j/sections).xform(to); + Vector3 p2=Matrix3(Vector3(1,0,0),deg*(j+1)/sections).xform(to); + + for(int i=0;i<sides;i++) { + + Vector3 p1r = Matrix3(Vector3(0,0,1),Math_PI*2*float(i)/sides).xform(p1); + Vector3 p1s = Matrix3(Vector3(0,0,1),Math_PI*2*float(i+1)/sides).xform(p1); + Vector3 p2s = Matrix3(Vector3(0,0,1),Math_PI*2*float(i+1)/sides).xform(p2); + Vector3 p2r = Matrix3(Vector3(0,0,1),Math_PI*2*float(i)/sides).xform(p2); + + surface_tool->add_normal(p1r.normalized()); + surface_tool->add_vertex(p1r); + surface_tool->add_normal(p1s.normalized()); + surface_tool->add_vertex(p1s); + surface_tool->add_normal(p2s.normalized()); + surface_tool->add_vertex(p2s); + + surface_tool->add_normal(p1r.normalized()); + surface_tool->add_vertex(p1r); + surface_tool->add_normal(p2s.normalized()); + surface_tool->add_vertex(p2s); + surface_tool->add_normal(p2r.normalized()); + surface_tool->add_vertex(p2r); + + if (j==sections-1) { + + surface_tool->add_normal(p2r.normalized()); + surface_tool->add_vertex(p2r); + surface_tool->add_normal(p2s.normalized()); + surface_tool->add_vertex(p2s); + surface_tool->add_normal(Vector3(0,0,1)); + surface_tool->add_vertex(Vector3()); + } + } + } + + + Ref<Mesh> mesh = surface_tool->commit(); + + Ref<FixedMaterial> mat_aabb( memnew( FixedMaterial )); + + mat_aabb->set_parameter( FixedMaterial::PARAM_DIFFUSE,Color(0.8,0.8,0.9,0.7) ); + mat_aabb->set_line_width(3); + mat_aabb->set_flag( Material::FLAG_UNSHADED, true ); + + surface_tool->begin(Mesh::PRIMITIVE_LINES); + surface_tool->set_material(mat_aabb); + + for(int i=0;i<12;i++) { + + Vector3 f,t; + visibility_aabb.get_edge(i,f,t); + surface_tool->add_vertex(f); + surface_tool->add_vertex(t); + } + + return surface_tool->commit(mesh); + +} + + +void Particles::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("set_amount","amount"),&Particles::set_amount); + ObjectTypeDB::bind_method(_MD("get_amount"),&Particles::get_amount); + ObjectTypeDB::bind_method(_MD("set_emitting","enabled"),&Particles::set_emitting); + ObjectTypeDB::bind_method(_MD("is_emitting"),&Particles::is_emitting); + ObjectTypeDB::bind_method(_MD("set_visibility_aabb","aabb"),&Particles::set_visibility_aabb); + ObjectTypeDB::bind_method(_MD("get_visibility_aabb"),&Particles::get_visibility_aabb); + ObjectTypeDB::bind_method(_MD("set_emission_half_extents","half_extents"),&Particles::set_emission_half_extents); + ObjectTypeDB::bind_method(_MD("get_emission_half_extents"),&Particles::get_emission_half_extents); + ObjectTypeDB::bind_method(_MD("set_emission_base_velocity","base_velocity"),&Particles::set_emission_base_velocity); + ObjectTypeDB::bind_method(_MD("get_emission_base_velocity"),&Particles::get_emission_base_velocity); + ObjectTypeDB::bind_method(_MD("set_emission_points","points"),&Particles::set_emission_points); + ObjectTypeDB::bind_method(_MD("get_emission_points"),&Particles::get_emission_points); + ObjectTypeDB::bind_method(_MD("set_gravity_normal","normal"),&Particles::set_gravity_normal); + ObjectTypeDB::bind_method(_MD("get_gravity_normal"),&Particles::get_gravity_normal); + ObjectTypeDB::bind_method(_MD("set_variable","variable","value"),&Particles::set_variable); + ObjectTypeDB::bind_method(_MD("get_variable","variable"),&Particles::get_variable); + ObjectTypeDB::bind_method(_MD("set_randomness","variable","randomness"),&Particles::set_randomness); + ObjectTypeDB::bind_method(_MD("get_randomness"),&Particles::get_randomness); + ObjectTypeDB::bind_method(_MD("set_color_phase_pos","phase","pos"),&Particles::set_color_phase_pos); + ObjectTypeDB::bind_method(_MD("get_color_phase_pos","phase"),&Particles::get_color_phase_pos); + ObjectTypeDB::bind_method(_MD("set_color_phase_color","phase","color"),&Particles::set_color_phase_color); + ObjectTypeDB::bind_method(_MD("get_color_phase_color","phase"),&Particles::get_color_phase_color); + ObjectTypeDB::bind_method(_MD("set_material","material:Material"),&Particles::set_material); + ObjectTypeDB::bind_method(_MD("get_material:Material"),&Particles::get_material); + ObjectTypeDB::bind_method(_MD("set_emit_timeout"),&Particles::set_emit_timeout); + ObjectTypeDB::bind_method(_MD("get_emit_timeout"),&Particles::get_emit_timeout); + ObjectTypeDB::bind_method(_MD("set_height_from_velocity","enable"),&Particles::set_height_from_velocity); + ObjectTypeDB::bind_method(_MD("has_height_from_velocity"),&Particles::has_height_from_velocity); + ObjectTypeDB::bind_method(_MD("set_use_local_coordinates","enable"),&Particles::set_use_local_coordinates); + ObjectTypeDB::bind_method(_MD("is_using_local_coordinates"),&Particles::is_using_local_coordinates); + + ObjectTypeDB::bind_method(_MD("set_color_phases","count"),&Particles::set_color_phases); + ObjectTypeDB::bind_method(_MD("get_color_phases"),&Particles::get_color_phases); + + ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "Material" ), _SCS("set_material"), _SCS("get_material") ); + + ADD_PROPERTY( PropertyInfo( Variant::INT, "amount", PROPERTY_HINT_RANGE, "1,4096,1" ), _SCS("set_amount"), _SCS("get_amount") ); + ADD_PROPERTY( PropertyInfo( Variant::BOOL, "emitting" ), _SCS("set_emitting"), _SCS("is_emitting") ); + ADD_PROPERTY( PropertyInfo( Variant::_AABB, "visibility" ), _SCS("set_visibility_aabb"), _SCS("get_visibility_aabb") ); + ADD_PROPERTY( PropertyInfo( Variant::VECTOR3, "emission_extents" ), _SCS("set_emission_half_extents"), _SCS("get_emission_half_extents") ); + ADD_PROPERTY( PropertyInfo( Variant::VECTOR3, "emission_base_velocity" ), _SCS("set_emission_base_velocity"), _SCS("get_emission_base_velocity") ); + ADD_PROPERTY( PropertyInfo( Variant::VECTOR3_ARRAY, "emission_points" ), _SCS("set_emission_points"), _SCS("get_emission_points") ); + ADD_PROPERTY( PropertyInfo( Variant::VECTOR3, "gravity_normal" ), _SCS("set_gravity_normal"), _SCS("get_gravity_normal") ); + ADD_PROPERTY( PropertyInfo( Variant::BOOL, "local_coords" ), _SCS("set_use_local_coordinates"), _SCS("is_using_local_coordinates") ); + ADD_PROPERTY( PropertyInfo( Variant::REAL, "emit_timeout",PROPERTY_HINT_RANGE,"0,256,0.01"), _SCS("set_emit_timeout"), _SCS("get_emit_timeout") ); + + + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/lifetime", PROPERTY_HINT_RANGE,"0.1,60,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_LIFETIME ); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/spread", PROPERTY_HINT_RANGE,"0,1,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_SPREAD ); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/gravity", PROPERTY_HINT_RANGE,"-48,48,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_GRAVITY ); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/linear_vel", PROPERTY_HINT_RANGE,"-100,100,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_LINEAR_VELOCITY ); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/angular_vel", PROPERTY_HINT_RANGE,"-100,100,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_ANGULAR_VELOCITY ); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/linear_accel", PROPERTY_HINT_RANGE,"-100,100,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_LINEAR_ACCELERATION ); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/radial_accel", PROPERTY_HINT_RANGE,"-100,100,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_DRAG ); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/tan_accel", PROPERTY_HINT_RANGE,"-100,100,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_TANGENTIAL_ACCELERATION ); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/damping", PROPERTY_HINT_RANGE,"0,128,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_DAMPING ); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/initial_size", PROPERTY_HINT_RANGE,"0,100,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_INITIAL_SIZE ); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/final_size", PROPERTY_HINT_RANGE,"0,100,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_FINAL_SIZE ); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/initial_angle",PROPERTY_HINT_RANGE,"0,1,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_INITIAL_ANGLE ); + ADD_PROPERTY( PropertyInfo( Variant::BOOL, "vars/height_from_velocity"), _SCS("set_height_from_velocity"), _SCS("has_height_from_velocity") ); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/height",PROPERTY_HINT_RANGE,"0,4096,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_HEIGHT); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "vars/height_speed_scale",PROPERTY_HINT_RANGE,"0,4096,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_HEIGHT_SPEED_SCALE ); + + for(int i=0;i<VAR_MAX;i++) + ADD_PROPERTYI( PropertyInfo( Variant::REAL, _rand_names[i], PROPERTY_HINT_RANGE,"-16.0,16.0,0.01"),_SCS("set_randomness"), _SCS("get_randomness"),_var_indices[i] ); + + + ADD_PROPERTY( PropertyInfo( Variant::INT, "color_phases/count",PROPERTY_HINT_RANGE,"0,4,1"), _SCS("set_color_phases"), _SCS("get_color_phases")); + + for(int i=0;i<VS::MAX_PARTICLE_COLOR_PHASES;i++) { + String phase="phase_"+itos(i)+"/"; + ADD_PROPERTYI( PropertyInfo( Variant::REAL, phase+"pos", PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_color_phase_pos"),_SCS("get_color_phase_pos"),i ); + ADD_PROPERTYI( PropertyInfo( Variant::COLOR, phase+"color"),_SCS("set_color_phase_color"),_SCS("get_color_phase_color"),i ); + } + + BIND_CONSTANT( VAR_LIFETIME ); + BIND_CONSTANT( VAR_SPREAD ); + BIND_CONSTANT( VAR_GRAVITY ); + BIND_CONSTANT( VAR_LINEAR_VELOCITY ); + BIND_CONSTANT( VAR_ANGULAR_VELOCITY ); + BIND_CONSTANT( VAR_LINEAR_ACCELERATION ); + BIND_CONSTANT( VAR_DRAG ); + BIND_CONSTANT( VAR_TANGENTIAL_ACCELERATION ); + BIND_CONSTANT( VAR_INITIAL_SIZE ); + BIND_CONSTANT( VAR_FINAL_SIZE ); + BIND_CONSTANT( VAR_INITIAL_ANGLE ); + BIND_CONSTANT( VAR_HEIGHT ); + BIND_CONSTANT( VAR_HEIGHT_SPEED_SCALE ); + BIND_CONSTANT( VAR_MAX ); + +} + +Particles::Particles() { + + particles = VisualServer::get_singleton()->particles_create(); + timer = memnew(Timer); + add_child(timer); + emit_timeout = 0; + + set_amount(64); + set_emitting(true); + set_visibility_aabb(AABB( Vector3(-4,-4,-4), Vector3(8,8,8) ) ); + + for (int i=0;i<VAR_MAX;i++) { + set_randomness((Variable)i,0.0); + } + + set_variable( VAR_LIFETIME, 5.0); + set_variable( VAR_SPREAD, 0.2); + set_variable( VAR_GRAVITY, 9.8); + set_variable( VAR_LINEAR_VELOCITY, 0.2); + set_variable( VAR_ANGULAR_VELOCITY, 0.0); + set_variable( VAR_LINEAR_ACCELERATION, 0.0); + set_variable( VAR_DRAG, 0.0); + set_variable( VAR_TANGENTIAL_ACCELERATION, 0.0); + set_variable( VAR_DAMPING, 0.0); + set_variable( VAR_INITIAL_SIZE, 1.0); + set_variable( VAR_FINAL_SIZE, 1.0); + set_variable( VAR_INITIAL_ANGLE, 0.0); + set_variable( VAR_HEIGHT, 1.0); + set_variable( VAR_HEIGHT_SPEED_SCALE, 0.0); + + color_phase_count=0; + + set_color_phase_pos(0,0.0); + set_color_phase_pos(1,1.0); + set_color_phase_pos(2,1.0); + set_color_phase_pos(3,1.0); + + set_color_phase_color(0,Color(1,1,1)); + set_color_phase_color(1,Color(0,0,0)); + set_color_phase_color(2,Color(0,0,0)); + set_color_phase_color(3,Color(0,0,0)); + + set_gravity_normal(Vector3(0,-1.0,0)); + set_emission_half_extents(Vector3(0.1,0.1,0.1)); + + height_from_velocity=false; + + Vector<Variant> pars; + pars.push_back(false); + timer->connect("timeout", this, "set_emitting", pars); + set_base(particles); + local_coordinates=false; +} + + +Particles::~Particles() { + + VisualServer::get_singleton()->free(particles); +} + |