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author | letheed <letheed@outlook.com> | 2017-09-10 15:37:49 +0200 |
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committer | letheed <letheed@outlook.com> | 2017-09-20 13:11:10 +0200 |
commit | 5ad9be4c24e9d7dc5672fdc42cea896622fe5685 (patch) | |
tree | a8811a50265edd940b00e12b9bd522e3e9b4694e /scene/3d/physics_body.cpp | |
parent | ecd226c6a751f8a20766363fd1f2e1e0e2da8fba (diff) | |
download | redot-engine-5ad9be4c24e9d7dc5672fdc42cea896622fe5685.tar.gz |
Rename pos to position in user facing methods and variables
Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:
* pos -> position
* rot -> rotation
* loc -> location
C++ variables are left as is.
Diffstat (limited to 'scene/3d/physics_body.cpp')
-rw-r--r-- | scene/3d/physics_body.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index 6551deabf2..005ea1f8d1 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -825,7 +825,7 @@ void RigidBody::_bind_methods() { ClassDB::bind_method(D_METHOD("is_using_continuous_collision_detection"), &RigidBody::is_using_continuous_collision_detection); ClassDB::bind_method(D_METHOD("set_axis_velocity", "axis_velocity"), &RigidBody::set_axis_velocity); - ClassDB::bind_method(D_METHOD("apply_impulse", "pos", "impulse"), &RigidBody::apply_impulse); + ClassDB::bind_method(D_METHOD("apply_impulse", "position", "impulse"), &RigidBody::apply_impulse); ClassDB::bind_method(D_METHOD("set_sleeping", "sleeping"), &RigidBody::set_sleeping); ClassDB::bind_method(D_METHOD("is_sleeping"), &RigidBody::is_sleeping); |