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path: root/scene/3d/physics_body.cpp
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* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-2596/+0
* Add a new configuration warning to CollisionShapePierre Caye2020-03-051-0/+1
* Signals: Manually port most of remaining connect_compat usesRémi Verschelde2020-02-281-19/+14
* Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-251-51/+51
* Added StringName as a variant type.Juan Linietsky2020-02-211-2/+2
* Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-201-12/+12
* Merge pull request #36145 from akien-mga/remove-deprecated-friction-bounceRémi Verschelde2020-02-121-136/+0
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| * Remove deprecated PhysicsBody friction and bounce parametersRémi Verschelde2020-02-121-136/+0
* | ObjectID converted to a structure, fixes many bugs where used incorrectly as ...Juan Linietsky2020-02-121-2/+2
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* - Integrated NavigationServer and Navigation2DServer.Andrea Catania2020-02-101-3/+25
* Added feature to move physical bones with skeleton when not simulating physicsAndrea Catania2020-02-081-74/+40
* Fixes get_floor_normal() returning the user defined floor_normal.Marcel Admiraal2020-01-151-2/+2
* Added function to expose floor normal, useful to correctly calculate player v...Andrea Catania2020-01-101-12/+21
* Don't update the floor_velocity with the current linear_velocity.Marcel Admiraal2020-01-051-10/+1
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Add a range property hint for the number of contacts reportedHugo Locurcio2019-12-211-1/+1
* Added apply_central_impulse to PhysicalBone classVitalii Shmorhun2019-12-121-0/+11
* Ensure move_and_slide() is consistent between the 2D and 3D versions.Marcel Admiraal2019-12-021-20/+19
* Properly remove joint when a physical bone is removed from the scenePouleyKetchoupp2019-12-011-1/+7
* Merge pull request #30588 from Demiu/patch-1Rémi Verschelde2019-11-071-2/+2
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| * Change p_stop_on_slope in 3D move_and_slide_with_snapDemiu2019-07-151-1/+1
| * Fix KinematicBody::move_and_slideDemiu2019-07-151-1/+1
* | Merge pull request #32051 from qarmin/some_error_explanationRémi Verschelde2019-09-251-2/+2
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| * | Added some obvious errors explanationsqarmin2019-09-251-2/+2
* | | Merge pull request #32275 from godotengine/skin_supportRémi Verschelde2019-09-231-4/+3
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| * | | Added skin support and simplified APIs to override bone position.Juan Linietsky2019-09-181-4/+3
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* / / Fix misc. source comment typosluz.paz2019-09-191-1/+1
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* | Merge pull request #31476 from SoulForMachine/fix-move-and-slide-errorRémi Verschelde2019-09-031-0/+12
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| * | Prevent move_and_slide() to generate an error.Milan Davidovic2019-08-261-0/+12
* | | Merge pull request #31014 from DavidSichma/kinematic_angleRémi Verschelde2019-08-231-2/+2
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| * | Fix floor_max_angle comparison for impossible anglesDavid Sichma2019-08-011-2/+2
* | | Remove ERR_EXPLAIN from scene/* codeTomasz Chabora2019-08-091-28/+11
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* / Tweak Area and PhysicsBody damping setting hints for consistencyHugo Locurcio2019-07-311-2/+2
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* Improve the node configuration warning displayHugo Locurcio2019-07-091-1/+1
* Add default values to the editor help, docs, and generated RSTBojidar Marinov2019-06-271-1/+1
* Fix error macro calls not ending with semicolonRémi Verschelde2019-06-111-16/+16
* Merge pull request #27415 from aqnuep/kinematicbody_fixesRémi Verschelde2019-05-021-14/+8
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| * KinematicBody performance and quality improvementsDaniel Rakos2019-03-271-14/+8
* | Small fixes, mostly dupicated codeqarmin2019-04-081-3/+0
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* Fixed missing exclude raycast shapes arguments in snap, closes #25230Juan Linietsky2019-03-031-6/+6
* Ensure move and slide snap respects stop on slope, fixes #26180Juan Linietsky2019-02-231-0/+5
* Change snapping to only happen when the floor normal remains as floor, fixes ...Juan Linietsky2019-02-161-6/+14
* Add a minimum treshold for acquiring rest contacts to avoid numerical precisi...Juan Linietsky2019-02-161-0/+1
* Make sure stop on slope can have a tiny bit of precision edge.Juan Linietsky2019-02-161-1/+1
* Fix PhysicsBody ignoring set_friction/bounce with default valueRémi Verschelde2019-01-241-4/+4
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Fix 6DOF Physical Bone jointIvan Varesi2018-11-221-0/+72
* Merge pull request #17530 from bojidar-bg/17516-detect-deltaRémi Verschelde2018-11-121-1/+2
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| * Make it possible to call move_and_slide from _process, even if it is not reco...Bojidar Marinov2018-11-081-1/+2
* | Merge pull request #23090 from DavidSichma/inconsistent-kinematicRémi Verschelde2018-11-121-3/+3
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