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author | Juan Linietsky <reduzio@gmail.com> | 2017-01-12 00:51:08 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-01-12 00:51:08 -0300 |
commit | 83cb84753fb17d0c3e4dbe15388279ee93f97e3e (patch) | |
tree | 202b22d5061cc3b79d2ffca8280d50e1ad107a72 /scene/3d/physics_body.cpp | |
parent | c84d618b4ea944e5c386d21f45265f9cb6fa783e (diff) | |
download | redot-engine-83cb84753fb17d0c3e4dbe15388279ee93f97e3e.tar.gz |
Renamed most signals so they refer to:
-An action being requested to the user in present tense: (ie, draw, gui_input, etc)
-A notification that an action happened, in past tense (ie, area_entered, modal_closed, etc).
Diffstat (limited to 'scene/3d/physics_body.cpp')
-rw-r--r-- | scene/3d/physics_body.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index f6499aefe3..f923ba1aaf 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -278,11 +278,11 @@ void RigidBody::_body_enter_tree(ObjectID p_id) { contact_monitor->locked=true; - emit_signal(SceneStringNames::get_singleton()->body_enter,node); + emit_signal(SceneStringNames::get_singleton()->body_entered,node); for(int i=0;i<E->get().shapes.size();i++) { - emit_signal(SceneStringNames::get_singleton()->body_enter_shape,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].local_shape); + emit_signal(SceneStringNames::get_singleton()->body_shape_entered,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].local_shape); } contact_monitor->locked=false; @@ -302,11 +302,11 @@ void RigidBody::_body_exit_tree(ObjectID p_id) { contact_monitor->locked=true; - emit_signal(SceneStringNames::get_singleton()->body_exit,node); + emit_signal(SceneStringNames::get_singleton()->body_exited,node); for(int i=0;i<E->get().shapes.size();i++) { - emit_signal(SceneStringNames::get_singleton()->body_exit_shape,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].local_shape); + emit_signal(SceneStringNames::get_singleton()->body_shape_exited,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].local_shape); } contact_monitor->locked=false; @@ -332,10 +332,10 @@ void RigidBody::_body_inout(int p_status, ObjectID p_instance, int p_body_shape, //E->get().rc=0; E->get().in_tree=node && node->is_inside_tree(); if (node) { - node->connect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree,make_binds(objid)); - node->connect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree,make_binds(objid)); + node->connect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_body_enter_tree,make_binds(objid)); + node->connect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_body_exit_tree,make_binds(objid)); if (E->get().in_tree) { - emit_signal(SceneStringNames::get_singleton()->body_enter,node); + emit_signal(SceneStringNames::get_singleton()->body_entered,node); } } @@ -346,7 +346,7 @@ void RigidBody::_body_inout(int p_status, ObjectID p_instance, int p_body_shape, if (E->get().in_tree) { - emit_signal(SceneStringNames::get_singleton()->body_enter_shape,objid,node,p_body_shape,p_local_shape); + emit_signal(SceneStringNames::get_singleton()->body_shape_entered,objid,node,p_body_shape,p_local_shape); } } else { @@ -361,17 +361,17 @@ void RigidBody::_body_inout(int p_status, ObjectID p_instance, int p_body_shape, if (E->get().shapes.empty()) { if (node) { - node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree); - node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree); + node->disconnect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_body_enter_tree); + node->disconnect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_body_exit_tree); if (in_tree) - emit_signal(SceneStringNames::get_singleton()->body_exit,obj); + emit_signal(SceneStringNames::get_singleton()->body_exited,obj); } contact_monitor->body_map.erase(E); } if (node && in_tree) { - emit_signal(SceneStringNames::get_singleton()->body_exit_shape,objid,obj,p_body_shape,p_local_shape); + emit_signal(SceneStringNames::get_singleton()->body_shape_exited,objid,obj,p_body_shape,p_local_shape); } } @@ -882,10 +882,10 @@ void RigidBody::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"angular_velocity"),_SCS("set_angular_velocity"),_SCS("get_angular_velocity")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_damp",PROPERTY_HINT_RANGE,"-1,128,0.01"),_SCS("set_angular_damp"),_SCS("get_angular_damp")); - ADD_SIGNAL( MethodInfo("body_enter_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape"))); - ADD_SIGNAL( MethodInfo("body_exit_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape"))); - ADD_SIGNAL( MethodInfo("body_enter",PropertyInfo(Variant::OBJECT,"body"))); - ADD_SIGNAL( MethodInfo("body_exit",PropertyInfo(Variant::OBJECT,"body"))); + ADD_SIGNAL( MethodInfo("body_shape_entered",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape"))); + ADD_SIGNAL( MethodInfo("body_shape_exited",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape"))); + ADD_SIGNAL( MethodInfo("body_entered",PropertyInfo(Variant::OBJECT,"body"))); + ADD_SIGNAL( MethodInfo("body_exited",PropertyInfo(Variant::OBJECT,"body"))); ADD_SIGNAL( MethodInfo("sleeping_state_changed")); BIND_CONSTANT( MODE_STATIC ); |