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author | Juan Linietsky <reduzio@gmail.com> | 2014-10-03 08:58:41 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-10-03 08:58:41 -0300 |
commit | af4a97bef9bfb06e2737ad709dde157688a94daf (patch) | |
tree | d3c6471da30a8d6c20d10858e78907edd9c886e8 /scene/3d/physics_body.cpp | |
parent | 1b3a10891ebdc6e76a81c8915ba08065311e17d3 (diff) | |
download | redot-engine-af4a97bef9bfb06e2737ad709dde157688a94daf.tar.gz |
missing fils from yesterday comit.
must have made some mistake with git,
not sure why they were not sent..
Diffstat (limited to 'scene/3d/physics_body.cpp')
-rw-r--r-- | scene/3d/physics_body.cpp | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index a99964cc54..831e1c95c2 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -245,7 +245,7 @@ void RigidBody::_body_inout(int p_status, ObjectID p_instance, int p_body_shape, if (!E) { E = contact_monitor->body_map.insert(objid,BodyState()); - E->get().rc=0; + //E->get().rc=0; E->get().in_scene=node && node->is_inside_scene(); if (node) { node->connect(SceneStringNames::get_singleton()->enter_scene,this,SceneStringNames::get_singleton()->_body_enter_scene,make_binds(objid)); @@ -256,7 +256,7 @@ void RigidBody::_body_inout(int p_status, ObjectID p_instance, int p_body_shape, } } - E->get().rc++; + //E->get().rc++; if (node) E->get().shapes.insert(ShapePair(p_body_shape,p_local_shape)); @@ -267,24 +267,26 @@ void RigidBody::_body_inout(int p_status, ObjectID p_instance, int p_body_shape, } else { - E->get().rc--; + //E->get().rc--; if (node) E->get().shapes.erase(ShapePair(p_body_shape,p_local_shape)); - if (E->get().rc==0) { + bool in_scene = E->get().in_scene; + + if (E->get().shapes.empty()) { if (node) { node->disconnect(SceneStringNames::get_singleton()->enter_scene,this,SceneStringNames::get_singleton()->_body_enter_scene); node->disconnect(SceneStringNames::get_singleton()->exit_scene,this,SceneStringNames::get_singleton()->_body_exit_scene); - if (E->get().in_scene) + if (in_scene) emit_signal(SceneStringNames::get_singleton()->body_exit,obj); } contact_monitor->body_map.erase(E); } - if (node && E->get().in_scene) { + if (node && in_scene) { emit_signal(SceneStringNames::get_singleton()->body_exit_shape,objid,obj,p_body_shape,p_local_shape); } |