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author | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-10-01 08:02:38 -0700 |
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committer | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-10-01 08:02:38 -0700 |
commit | ca30b70943b1d2c19c10e901786edb8b095f7834 (patch) | |
tree | 9a6aa312895bd7ac1cf2281444537e2f9c31a64e /scene/3d/physics_body_3d.h | |
parent | 77721b35ba21f2e7e8bb42cf415fccb018517843 (diff) | |
download | redot-engine-ca30b70943b1d2c19c10e901786edb8b095f7834.tar.gz |
Remove editor code in PhysicalBone3D
_set_gizmo_move_joint is only used in PhysicalBone3DEditor, so the
editor plugin call can be done directly there.
Diffstat (limited to 'scene/3d/physics_body_3d.h')
-rw-r--r-- | scene/3d/physics_body_3d.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/scene/3d/physics_body_3d.h b/scene/3d/physics_body_3d.h index 916b2cd464..f8669c870a 100644 --- a/scene/3d/physics_body_3d.h +++ b/scene/3d/physics_body_3d.h @@ -662,10 +662,9 @@ private: public: void _on_bone_parent_changed(); - void _set_gizmo_move_joint(bool p_move_joint); -public: #ifdef TOOLS_ENABLED + void _set_gizmo_move_joint(bool p_move_joint); virtual Transform3D get_global_gizmo_transform() const override; virtual Transform3D get_local_gizmo_transform() const override; #endif |