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author | Bojidar Marinov <bojidar.marinov.bg@gmail.com> | 2018-01-12 00:35:12 +0200 |
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committer | Bojidar Marinov <bojidar.marinov.bg@gmail.com> | 2018-01-12 00:58:14 +0200 |
commit | 9b8e8b2220b4e2bac3310262d3d1cd7a8eb3b0a5 (patch) | |
tree | 805b828de2c1b899392245dbf77d45c4450664c8 /scene/3d/proximity_group.h | |
parent | c1c17b04bd5090503416cef24b4da9209d5cf563 (diff) | |
download | redot-engine-9b8e8b2220b4e2bac3310262d3d1cd7a8eb3b0a5.tar.gz |
Bind many more properties to scripts
Notable potentially breaking changes:
- PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL
- Some properties were renamed, and sometimes even shadowed by new ones
- New getter methods (some virtual) were added
Diffstat (limited to 'scene/3d/proximity_group.h')
-rw-r--r-- | scene/3d/proximity_group.h | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/scene/3d/proximity_group.h b/scene/3d/proximity_group.h index aae44e0be5..448f30bf80 100644 --- a/scene/3d/proximity_group.h +++ b/scene/3d/proximity_group.h @@ -67,15 +67,21 @@ public: static void _bind_methods(); public: - void set_group_name(String p_group_name); - void broadcast(String p_name, Variant p_params); - void set_dispatch_mode(int p_mode); + void set_group_name(const String &p_group_name); + String get_group_name() const; + + void set_dispatch_mode(DispatchMode p_mode); + DispatchMode get_dispatch_mode() const; void set_grid_radius(const Vector3 &p_radius); Vector3 get_grid_radius() const; + void broadcast(String p_name, Variant p_params); + ProximityGroup(); ~ProximityGroup(); }; +VARIANT_ENUM_CAST(ProximityGroup::DispatchMode); + #endif |