summaryrefslogtreecommitdiffstats
path: root/scene/3d/soft_body_3d.cpp
diff options
context:
space:
mode:
authorDuroxxigar <young9003@gmail.com>2020-10-02 17:03:52 -0400
committerDuroxxigar <young9003@gmail.com>2020-10-02 19:09:01 -0400
commit4834e14493f14f1c1e219dff7fca66548fb74108 (patch)
tree9ad1f5e2950813360c9538e459e42b82bd9f17be /scene/3d/soft_body_3d.cpp
parent9b1c9cef17ef06e5ae80309189464ca6afe7e551 (diff)
downloadredot-engine-4834e14493f14f1c1e219dff7fca66548fb74108.tar.gz
Updated getters and setters names for toplevel
Diffstat (limited to 'scene/3d/soft_body_3d.cpp')
-rw-r--r--scene/3d/soft_body_3d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/soft_body_3d.cpp b/scene/3d/soft_body_3d.cpp
index 94e9555a1a..018a2a7a39 100644
--- a/scene/3d/soft_body_3d.cpp
+++ b/scene/3d/soft_body_3d.cpp
@@ -425,7 +425,7 @@ void SoftBody3D::_draw_soft_mesh() {
/// Necessary in order to render the mesh correctly (Soft body nodes are in global space)
simulation_started = true;
- call_deferred("set_as_toplevel", true);
+ call_deferred("set_as_top_level", true);
call_deferred("set_transform", Transform());
}