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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-02-10 12:00:11 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-02-10 12:30:19 +0100 |
commit | 1bdb82c64e65f23381183051ef1fc9856a7830f8 (patch) | |
tree | 82f8a101fb4461d29bc9dd1e2bc147bb99c706f6 /scene/3d/spring_arm_3d.cpp | |
parent | f21a62b62027a88ea90de539a48df8e280a820e8 (diff) | |
download | redot-engine-1bdb82c64e65f23381183051ef1fc9856a7830f8.tar.gz |
Fix typos with codespell
Using codespell 2.2-dev from current git.
Added `misc/scripts/codespell.sh` to make it easier to run it once in a
while and update the skip and ignore lists.
Diffstat (limited to 'scene/3d/spring_arm_3d.cpp')
-rw-r--r-- | scene/3d/spring_arm_3d.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/3d/spring_arm_3d.cpp b/scene/3d/spring_arm_3d.cpp index e0cd44e05b..8a8964f69a 100644 --- a/scene/3d/spring_arm_3d.cpp +++ b/scene/3d/spring_arm_3d.cpp @@ -185,14 +185,14 @@ void SpringArm3D::process_spring() { } current_spring_length = spring_length * motion_delta; - Transform3D childs_transform; - childs_transform.origin = get_global_transform().origin + cast_direction * (spring_length * motion_delta); + Transform3D child_transform; + child_transform.origin = get_global_transform().origin + cast_direction * (spring_length * motion_delta); for (int i = get_child_count() - 1; 0 <= i; --i) { Node3D *child = Object::cast_to<Node3D>(get_child(i)); if (child) { - childs_transform.basis = child->get_global_transform().basis; - child->set_global_transform(childs_transform); + child_transform.basis = child->get_global_transform().basis; + child->set_global_transform(child_transform); } } } |