diff options
author | George Marques <george@gmarqu.es> | 2020-07-24 14:13:58 -0300 |
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committer | George Marques <george@gmarqu.es> | 2020-07-24 14:13:58 -0300 |
commit | 2b9d9bc3644de19b291c16b2facc418f3d64d4fc (patch) | |
tree | 667e5ef0de74573f5933a0b65bf8d5917b282fe5 /scene/3d | |
parent | b7dc08fcf6117bc13b0b1210119e51b4c51f5086 (diff) | |
download | redot-engine-2b9d9bc3644de19b291c16b2facc418f3d64d4fc.tar.gz |
Remove multilevel calls
In general they are more confusing to users because they expect
inheritance to fully override parent methods. This behavior can be
enabled by script writers using a simple super() call.
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/node_3d.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp index 73f17060df..bd9e4f5bde 100644 --- a/scene/3d/node_3d.cpp +++ b/scene/3d/node_3d.cpp @@ -174,7 +174,7 @@ void Node3D::_notification(int p_what) { ERR_FAIL_COND(!data.viewport); if (get_script_instance()) { - get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_enter_world, nullptr, 0); + get_script_instance()->call(SceneStringNames::get_singleton()->_enter_world); } #ifdef TOOLS_ENABLED if (Engine::get_singleton()->is_editor_hint() && get_tree()->is_node_being_edited(this)) { @@ -202,7 +202,7 @@ void Node3D::_notification(int p_what) { #endif if (get_script_instance()) { - get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_exit_world, nullptr, 0); + get_script_instance()->call(SceneStringNames::get_singleton()->_exit_world); } data.viewport = nullptr; |