diff options
author | Mikael Hermansson <mikael@hermansson.io> | 2024-02-06 14:23:08 +0100 |
---|---|---|
committer | Mikael Hermansson <mikael@hermansson.io> | 2024-02-06 14:29:43 +0100 |
commit | f2d615cdc7bbb52ee2462eff824cfd559343a282 (patch) | |
tree | 4863fd9bdc8be43ed37537e89eacffe0df4c3168 /scene/3d | |
parent | d3352813ea44447bfbf135efdec23acc4d1d3f89 (diff) | |
download | redot-engine-f2d615cdc7bbb52ee2462eff824cfd559343a282.tar.gz |
Fix contact count sometimes being incorrect in `_process`
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/physics_body_3d.cpp | 6 | ||||
-rw-r--r-- | scene/3d/physics_body_3d.h | 1 |
2 files changed, 4 insertions, 3 deletions
diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp index 7d08d767c7..67a7f76d7d 100644 --- a/scene/3d/physics_body_3d.cpp +++ b/scene/3d/physics_body_3d.cpp @@ -502,6 +502,8 @@ void RigidBody3D::_sync_body_state(PhysicsDirectBodyState3D *p_state) { inverse_inertia_tensor = p_state->get_inverse_inertia_tensor(); + contact_count = p_state->get_contact_count(); + if (sleeping != p_state->is_sleeping()) { sleeping = p_state->is_sleeping(); emit_signal(SceneStringNames::get_singleton()->sleeping_state_changed); @@ -877,9 +879,7 @@ int RigidBody3D::get_max_contacts_reported() const { } int RigidBody3D::get_contact_count() const { - PhysicsDirectBodyState3D *bs = PhysicsServer3D::get_singleton()->body_get_direct_state(get_rid()); - ERR_FAIL_NULL_V(bs, 0); - return bs->get_contact_count(); + return contact_count; } void RigidBody3D::apply_central_impulse(const Vector3 &p_impulse) { diff --git a/scene/3d/physics_body_3d.h b/scene/3d/physics_body_3d.h index e8373d5907..b84b7c4f02 100644 --- a/scene/3d/physics_body_3d.h +++ b/scene/3d/physics_body_3d.h @@ -177,6 +177,7 @@ private: bool ccd = false; int max_contacts_reported = 0; + int contact_count = 0; bool custom_integrator = false; |