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authorRémi Verschelde <remi@verschelde.fr>2021-02-10 20:06:12 +0100
committerGitHub <noreply@github.com>2021-02-10 20:06:12 +0100
commite8f73124a7d97abc94cea3cf7fe5b5614f61a448 (patch)
treeff99e368359d56d760c8617af1021d0313635e38 /scene/animation/animation_blend_tree.cpp
parent3c39aa8302a4f07a1470685bbf66f883c49f571e (diff)
parent7961a1dea3e7ce8c4e7197a0000e35ab31e9ff2e (diff)
downloadredot-engine-e8f73124a7d97abc94cea3cf7fe5b5614f61a448.tar.gz
Merge pull request #45845 from qarmin/cppcheck_scene_2
Initialize class variables with default values in scene/ [2/2]
Diffstat (limited to 'scene/animation/animation_blend_tree.cpp')
-rw-r--r--scene/animation/animation_blend_tree.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index 4a0e9e99be..91b4ae6ab0 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -702,7 +702,7 @@ float AnimationNodeTransition::process(float p_time, bool p_seek) {
return 0;
}
- float rem = 0;
+ float rem = 0.0;
if (prev < 0) { // process current animation, check for transition