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authorThaddeus Crews <repiteo@outlook.com>2024-11-22 14:54:11 -0600
committerThaddeus Crews <repiteo@outlook.com>2024-11-22 14:54:11 -0600
commit0430b977b613fc22268ba9e3102b378ffc0a76c9 (patch)
treeb44f357b3c7387c5f0952f7cf526e490fa7b49c9 /scene/animation
parentc1b4e06fa03a5a4aa438072487d795255ade8ddb (diff)
parent9ab94df7725d4a31d28056630fe6038d64c92b5a (diff)
downloadredot-engine-0430b977b613fc22268ba9e3102b378ffc0a76c9.tar.gz
Merge pull request #99348 from TokageItLab/explicit_elapse
Add `explicit_elapse` option to AnimationNodeTimeSeek to handle some processes
Diffstat (limited to 'scene/animation')
-rw-r--r--scene/animation/animation_blend_tree.cpp16
-rw-r--r--scene/animation/animation_blend_tree.h7
2 files changed, 22 insertions, 1 deletions
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index e172286d05..d0773fc83f 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -1003,6 +1003,14 @@ String AnimationNodeTimeSeek::get_caption() const {
return "TimeSeek";
}
+void AnimationNodeTimeSeek::set_explicit_elapse(bool p_enable) {
+ explicit_elapse = p_enable;
+}
+
+bool AnimationNodeTimeSeek::is_explicit_elapse() const {
+ return explicit_elapse;
+}
+
AnimationNode::NodeTimeInfo AnimationNodeTimeSeek::_process(const AnimationMixer::PlaybackInfo p_playback_info, bool p_test_only) {
double cur_seek_pos = get_parameter(seek_pos_request);
@@ -1011,7 +1019,7 @@ AnimationNode::NodeTimeInfo AnimationNodeTimeSeek::_process(const AnimationMixer
if (Animation::is_greater_or_equal_approx(cur_seek_pos, 0)) {
pi.time = cur_seek_pos;
pi.seeked = true;
- pi.is_external_seeking = true;
+ pi.is_external_seeking = explicit_elapse;
set_parameter(seek_pos_request, -1.0); // Reset.
}
@@ -1022,6 +1030,12 @@ AnimationNodeTimeSeek::AnimationNodeTimeSeek() {
add_input("in");
}
+void AnimationNodeTimeSeek::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_explicit_elapse", "enable"), &AnimationNodeTimeSeek::set_explicit_elapse);
+ ClassDB::bind_method(D_METHOD("is_explicit_elapse"), &AnimationNodeTimeSeek::is_explicit_elapse);
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "explicit_elapse"), "set_explicit_elapse", "is_explicit_elapse");
+}
+
/////////////////////////////////////////////////
bool AnimationNodeTransition::_set(const StringName &p_path, const Variant &p_value) {
diff --git a/scene/animation/animation_blend_tree.h b/scene/animation/animation_blend_tree.h
index 5c912f0095..c48d799eea 100644
--- a/scene/animation/animation_blend_tree.h
+++ b/scene/animation/animation_blend_tree.h
@@ -302,6 +302,10 @@ class AnimationNodeTimeSeek : public AnimationNode {
GDCLASS(AnimationNodeTimeSeek, AnimationNode);
StringName seek_pos_request = PNAME("seek_request");
+ bool explicit_elapse = true;
+
+protected:
+ static void _bind_methods();
public:
virtual void get_parameter_list(List<PropertyInfo> *r_list) const override;
@@ -311,6 +315,9 @@ public:
virtual NodeTimeInfo _process(const AnimationMixer::PlaybackInfo p_playback_info, bool p_test_only = false) override;
+ void set_explicit_elapse(bool p_enable);
+ bool is_explicit_elapse() const;
+
AnimationNodeTimeSeek();
};