index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
scene
/
animation
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973
Spartan322
2024-11-27
2
-17
/
+23
|
\
|
*
Merge pull request #99585 from TokageItLab/start-end-each
Thaddeus Crews
2024-11-26
2
-17
/
+23
|
|
\
|
|
*
Make start/end can be retrieved from each PlaybackData on AnimPlayer
Silc Lizard (Tokage) Renew
2024-11-23
2
-17
/
+23
*
|
|
Merge commit godotengine/godot@d09d82d433b03bb3773fd2a8cc8d6ccc2f8739ce
Spartan322
2024-11-26
5
-34
/
+151
|
\
|
|
|
*
|
Merge pull request #95711 from TokageItLab/warn-oneshot-prop
Thaddeus Crews
2024-11-22
1
-0
/
+9
|
|
\
\
|
|
*
|
Add hint for oneshot & warning when it will be updated continuously
Silc Lizard (Tokage) Renew
2024-11-11
1
-0
/
+9
|
*
|
|
Merge pull request #99394 from TokageItLab/root-local
Thaddeus Crews
2024-11-22
3
-33
/
+107
|
|
\
\
\
|
|
*
|
|
Add root_motion_local option to AnimationMixer
Silc Lizard (Tokage) Renew
2024-11-19
3
-33
/
+107
|
*
|
|
|
Merge pull request #99348 from TokageItLab/explicit_elapse
Thaddeus Crews
2024-11-22
2
-1
/
+22
|
|
\
\
\
\
|
|
|
_
|
_
|
/
|
|
/
|
|
|
|
|
*
|
|
Add explicit_elapse option to NodeSeek to handle some processes
Silc Lizard (Tokage) Renew
2024-11-20
2
-1
/
+22
|
|
|
/
/
|
*
|
|
Merge pull request #86481 from Illauriel/add-animlib-folding
Thaddeus Crews
2024-11-21
2
-0
/
+13
|
|
\
\
\
|
|
|
/
/
|
|
/
|
|
|
|
*
|
Add persistent folding to Animation Library Editor
Illauriel
2024-11-19
2
-0
/
+13
*
|
|
|
Merge commit godotengine/godot@6c05ec3d6732cac44cf85c91db7d3fd1075bcb23
Spartan322
2024-11-15
8
-16
/
+75
|
\
|
|
|
|
*
|
|
Add back `AnimationPlayer.get_argument_options`
HolonProduction
2024-11-15
2
-0
/
+18
|
|
/
/
|
*
|
Merge pull request #94372 from TokageItLab/advance-on-start
Thaddeus Crews
2024-11-13
4
-4
/
+31
|
|
\
\
|
|
*
|
Add advance_on_start option to NodeAnimation
Silc Lizard (Tokage) Renew
2024-11-12
4
-4
/
+31
|
*
|
|
Merge pull request #98706 from Nazarwadim/fix_capture_cache_was_not_cached
Thaddeus Crews
2024-11-13
2
-12
/
+26
|
|
\
\
\
|
|
|
/
/
|
|
/
|
|
|
|
*
|
Fix `capture_cache.animation` was not cached
Nazarii
2024-10-31
2
-12
/
+26
*
|
|
|
Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
1
-1
/
+1
|
\
|
|
|
|
*
|
|
Merge pull request #97020 from GuilhermeGSousa/fix-non-const-anim-node-process
Thaddeus Crews
2024-10-29
1
-1
/
+1
|
|
\
\
\
|
|
|
/
/
|
|
/
|
|
|
|
*
|
Fix non const animation node process function
Guilherme Sousa
2024-10-26
1
-1
/
+1
|
|
|
/
*
|
|
Merge pull request #818 from Spartan322/fixup/copyright-headers
George L. Albany
2024-10-27
22
-44
/
+44
|
\
\
\
|
*
|
|
Fix copyright headers referring to Godot
Spartan322
2024-10-27
22
-44
/
+44
*
|
|
|
Merge commit godotengine/godot@61accf060515416da07d913580419fd8c8490f7b
Spartan322
2024-10-26
7
-50
/
+126
|
\
\
\
\
|
|
/
/
/
|
/
|
/
/
|
|
/
/
|
*
/
Implement array based hash map
nazarii
2024-10-24
7
-50
/
+126
|
|
/
*
|
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
22
-0
/
+44
*
|
Rebrand Godot to Redot
Randolph W. Aarseth II
2024-10-11
1
-1
/
+1
|
/
*
Fix error when stopping empty animation player.
Ainsley Su
2024-10-03
1
-1
/
+1
*
Add markers to animation
chocola-mint
2024-09-29
5
-85
/
+215
*
SCons: Add unobtrusive type hints in SCons files
Thaddeus Crews
2024-09-25
1
-0
/
+1
*
Update AnimationTree parameter list when updating AnimationNodeTransition inp...
Haoyu Qiu
2024-09-20
1
-1
/
+5
*
Merge pull request #97018 from TokageItLab/add-quart-anim-cap
Rémi Verschelde
2024-09-16
1
-1
/
+1
|
\
|
*
Add missing "Quad" capture TransitionType enum hint
Silc Lizard (Tokage) Renew
2024-09-15
1
-1
/
+1
*
|
StringName: Fix empty hash
rune-scape
2024-09-09
1
-10
/
+0
*
|
Merge pull request #96572 from adamscott/fix-samples-leak
Rémi Verschelde
2024-09-09
1
-0
/
+3
|
\
\
|
*
|
Fix leak when using audio samples instead of streams
Adam Scott
2024-09-04
1
-0
/
+3
|
|
/
*
|
Merge pull request #93353 from AThousandShips/config_warning_fix
Rémi Verschelde
2024-09-08
1
-1
/
+1
|
\
\
|
*
|
Fix super call in various `get_configuration_warnings` methods
A Thousand Ships
2024-09-05
1
-1
/
+1
|
|
/
*
/
Fix AnimationLibrary loading
kobewi
2024-09-05
1
-3
/
+2
|
/
*
Merge pull request #92838 from Nazarwadim/small_animation_optimization
Rémi Verschelde
2024-09-02
4
-61
/
+78
|
\
|
*
Use static LocalVector for processed_hashes
Nazarii
2024-08-30
1
-1
/
+2
|
*
Optimize animations
nazarii
2024-08-30
4
-60
/
+76
*
|
Fix Tweeners to emit finished() when underlying object is deleted
BlackShift
2024-08-29
1
-0
/
+3
|
/
*
Merge pull request #95545 from KoBeWi/finish_tween!
Rémi Verschelde
2024-08-16
2
-8
/
+10
|
\
|
*
Add internal _finish() method to Tweener
kobewi
2024-08-15
2
-8
/
+10
*
|
Remove empty bind_methods()
kobewi
2024-08-15
2
-42
/
+0
|
/
*
Snap current position to the edge on animation finished
Silc Lizard (Tokage) Renew
2024-08-01
2
-1
/
+5
*
Merge pull request #94859 from TokageItLab/unstorage-node-time-info
Rémi Verschelde
2024-07-28
1
-3
/
+3
|
\
|
*
Make NodeTimeInfo be not stored in tscn
Silc Lizard (Tokage) Renew
2024-07-28
1
-3
/
+3
*
|
Determine break_loop_at_end 1 frame earlier using prediction by delta
Silc Lizard (Tokage) Renew
2024-07-28
4
-13
/
+9
|
/
[next]