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author | Juan Linietsky <reduzio@gmail.com> | 2018-06-30 19:58:37 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2018-06-30 19:59:16 -0300 |
commit | b3627e29f0bbb67813fe518ad55e9509b4752e6c (patch) | |
tree | 363792aa0155d5ebb1851e924c78583e365a4b4e /scene/animation | |
parent | 3852c5f8a0b439a8c0c6e72433d6fe82e3e596de (diff) | |
download | redot-engine-b3627e29f0bbb67813fe518ad55e9509b4752e6c.tar.gz |
-Fixes to OBJ importer, option to disable optimization
-Fixes to script language, PlaceHolder can now get and check methods
Diffstat (limited to 'scene/animation')
-rw-r--r-- | scene/animation/root_motion_view.cpp | 19 | ||||
-rw-r--r-- | scene/animation/root_motion_view.h | 4 |
2 files changed, 21 insertions, 2 deletions
diff --git a/scene/animation/root_motion_view.cpp b/scene/animation/root_motion_view.cpp index 8443995720..a28c63064a 100644 --- a/scene/animation/root_motion_view.cpp +++ b/scene/animation/root_motion_view.cpp @@ -37,6 +37,14 @@ float RootMotionView::get_radius() const { return radius; } +void RootMotionView::set_zero_y(bool p_zero_y) { + zero_y = p_zero_y; +} + +bool RootMotionView::get_zero_y() const { + return zero_y; +} + void RootMotionView::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { @@ -77,9 +85,11 @@ void RootMotionView::_notification(int p_what) { transform.orthonormalize(); //dont want scale, too imprecise transform.affine_invert(); - accumulated = accumulated * transform; + accumulated = transform * accumulated; accumulated.origin.x = Math::fposmod(accumulated.origin.x, cell_size); - accumulated.origin.y = Math::fposmod(accumulated.origin.y, cell_size); + if (zero_y) { + accumulated.origin.y = 0; + } accumulated.origin.z = Math::fposmod(accumulated.origin.z, cell_size); VS::get_singleton()->immediate_clear(immediate); @@ -142,13 +152,18 @@ void RootMotionView::_bind_methods() { ClassDB::bind_method(D_METHOD("set_radius", "size"), &RootMotionView::set_radius); ClassDB::bind_method(D_METHOD("get_radius"), &RootMotionView::get_radius); + ClassDB::bind_method(D_METHOD("set_zero_y", "enable"), &RootMotionView::set_zero_y); + ClassDB::bind_method(D_METHOD("get_zero_y"), &RootMotionView::get_zero_y); + ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "animation_path", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "AnimationTree"), "set_animation_path", "get_animation_path"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell_size", PROPERTY_HINT_RANGE, "0.1,16,0.01,or_greater"), "set_cell_size", "get_cell_size"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.1,16,0.01,or_greater"), "set_radius", "get_radius"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "zero_y"), "set_zero_y", "get_zero_y"); } RootMotionView::RootMotionView() { + zero_y = true; radius = 10; cell_size = 1; set_process_internal(true); diff --git a/scene/animation/root_motion_view.h b/scene/animation/root_motion_view.h index 65e9ff480b..611183d364 100644 --- a/scene/animation/root_motion_view.h +++ b/scene/animation/root_motion_view.h @@ -13,6 +13,7 @@ public: bool use_in_game; Color color; bool first; + bool zero_y; Transform accumulated; @@ -33,6 +34,9 @@ public: void set_radius(float p_radius); float get_radius() const; + void set_zero_y(bool p_zero_y); + bool get_zero_y() const; + virtual AABB get_aabb() const; virtual PoolVector<Face3> get_faces(uint32_t p_usage_flags) const; |