summaryrefslogtreecommitdiffstats
path: root/scene/debugger/scene_debugger.cpp
diff options
context:
space:
mode:
authorRémi Verschelde <remi@verschelde.fr>2021-07-24 14:21:06 +0200
committerGitHub <noreply@github.com>2021-07-24 14:21:06 +0200
commit96d7bc62af25b85b8b9cc091eeea1e7a784ba624 (patch)
tree83d8a70c911fe7f8d20080a1395d195eb8370d05 /scene/debugger/scene_debugger.cpp
parent9ac27b58c53b50b5c7085a8fdee653e9eff159d1 (diff)
parent4e6efd1b07f1c6d53d226977ddc729333b74306a (diff)
downloadredot-engine-96d7bc62af25b85b8b9cc091eeea1e7a784ba624.tar.gz
Merge pull request #50511 from aaronfranke/iterators
Use C++ range iterators for Lists in many situations
Diffstat (limited to 'scene/debugger/scene_debugger.cpp')
-rw-r--r--scene/debugger/scene_debugger.cpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/scene/debugger/scene_debugger.cpp b/scene/debugger/scene_debugger.cpp
index fd5637be11..5012aed99a 100644
--- a/scene/debugger/scene_debugger.cpp
+++ b/scene/debugger/scene_debugger.cpp
@@ -292,9 +292,9 @@ SceneDebuggerObject::SceneDebuggerObject(ObjectID p_id) {
// Add base object properties.
List<PropertyInfo> pinfo;
obj->get_property_list(&pinfo, true);
- for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
- if (E->get().usage & (PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_CATEGORY)) {
- properties.push_back(SceneDebuggerProperty(E->get(), obj->get(E->get().name)));
+ for (PropertyInfo &E : pinfo) {
+ if (E.usage & (PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_CATEGORY)) {
+ properties.push_back(SceneDebuggerProperty(E, obj->get(E.name)));
}
}
}
@@ -452,8 +452,7 @@ SceneDebuggerTree::SceneDebuggerTree(Node *p_root) {
}
void SceneDebuggerTree::serialize(Array &p_arr) {
- for (List<RemoteNode>::Element *E = nodes.front(); E; E = E->next()) {
- RemoteNode &n = E->get();
+ for (RemoteNode &n : nodes) {
p_arr.push_back(n.child_count);
p_arr.push_back(n.name);
p_arr.push_back(n.type_name);