diff options
author | Andreas Haas <liu.gam3@gmail.com> | 2017-06-03 10:54:24 +0200 |
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committer | Andreas Haas <liu.gam3@gmail.com> | 2017-06-03 11:26:39 +0200 |
commit | 9bc534896135322a578118f433f0dc6265839082 (patch) | |
tree | 30316ffea9d6321c6b8292a02b6db3dac9cd1053 /scene/gui/button_array.cpp | |
parent | 5a6d4971e13157cc5f0de199de7f6d257070fc66 (diff) | |
download | redot-engine-9bc534896135322a578118f433f0dc6265839082.tar.gz |
InputEvent: Renamed "pos" property to "position"
Make the naming consistent with other classes.
Diffstat (limited to 'scene/gui/button_array.cpp')
-rw-r--r-- | scene/gui/button_array.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/gui/button_array.cpp b/scene/gui/button_array.cpp index 0d518059c8..670246a200 100644 --- a/scene/gui/button_array.cpp +++ b/scene/gui/button_array.cpp @@ -313,7 +313,7 @@ void ButtonArray::_gui_input(const Ref<InputEvent> &p_event) { if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { - int ofs = orientation == HORIZONTAL ? mb->get_pos().x : mb->get_pos().y; + int ofs = orientation == HORIZONTAL ? mb->get_position().x : mb->get_position().y; for (int i = 0; i < buttons.size(); i++) { @@ -330,7 +330,7 @@ void ButtonArray::_gui_input(const Ref<InputEvent> &p_event) { if (mm.is_valid()) { - int ofs = orientation == HORIZONTAL ? mm->get_pos().x : mm->get_pos().y; + int ofs = orientation == HORIZONTAL ? mm->get_position().x : mm->get_position().y; int new_hover = -1; for (int i = 0; i < buttons.size(); i++) { |