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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
scene
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gui
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button_array.cpp
Commit message (
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Author
Age
Files
Lines
*
get rid of button array
Juan Linietsky
2017-06-14
1
-546
/
+0
*
renamed all Rect2.pos to Rect2.position
alexholly
2017-06-04
1
-4
/
+4
*
InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-06-03
1
-2
/
+2
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-11
/
+15
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-252
/
+220
*
Translate ButtonArray text
volzhs
2017-02-18
1
-5
/
+9
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-18
/
+18
*
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-1
/
+1
*
renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-08
1
-2
/
+2
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-18
/
+18
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Flat button support in ButtonArray. Fixes #7153
Zher Huei Lee
2016-11-19
1
-2
/
+18
*
Added support for tooltips in ButtonArray. Fixes #6597
Zher Huei Lee
2016-10-14
1
-5
/
+41
*
Fixes for ButtonArray
Zher Huei Lee
2016-10-12
1
-2
/
+12
*
Classref: Document Button and ButtonArray
Rémi Verschelde
2016-04-28
1
-12
/
+15
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-2
/
+2
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-29
1
-4
/
+4
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+504