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authorRémi Verschelde <rverschelde@gmail.com>2024-09-24 12:56:52 +0200
committerRémi Verschelde <rverschelde@gmail.com>2024-09-24 12:56:52 +0200
commit6bea41d68f0511f7854880854d052eafb5382224 (patch)
tree838cb279445cc114911afb185a9ae814c8c38dfd /scene/gui/code_edit.cpp
parent4254946de93bab0cc1fb36a7b9039c9ec43be924 (diff)
parentb5cd06b9ae2c25f8965eded3c19a7c238d2eeaed (diff)
downloadredot-engine-6bea41d68f0511f7854880854d052eafb5382224.tar.gz
Merge pull request #88363 from Delsin-Yu/master
C#: Implement proper generic type name printing for Godot Editor
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