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| author | Juan Linietsky <reduzio@gmail.com> | 2017-01-02 23:03:46 -0300 |
|---|---|---|
| committer | Juan Linietsky <reduzio@gmail.com> | 2017-01-02 23:03:46 -0300 |
| commit | 118eed485e8f928a5a0dab530ae93211afa10525 (patch) | |
| tree | 83efb5cbcebb7046e5b64dfe1712475a7d3b7f14 /scene/gui/graph_edit.h | |
| parent | ce26eb74bca48f16e9a34b4eb1c34e50dfc5daae (diff) | |
| download | redot-engine-118eed485e8f928a5a0dab530ae93211afa10525.tar.gz | |
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
All usages of "type" to refer to classes were renamed to "class"
ClassDB has been exposed to GDScript.
OBJ_TYPE() macro is now GDCLASS()
Diffstat (limited to 'scene/gui/graph_edit.h')
| -rw-r--r-- | scene/gui/graph_edit.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h index 335fa7f952..9b2774590f 100644 --- a/scene/gui/graph_edit.h +++ b/scene/gui/graph_edit.h @@ -40,7 +40,7 @@ class GraphEdit; class GraphEditFilter : public Control { - OBJ_TYPE(GraphEditFilter,Control); + GDCLASS(GraphEditFilter,Control); friend class GraphEdit; GraphEdit *ge; @@ -54,7 +54,7 @@ public: class GraphEdit : public Control { - OBJ_TYPE(GraphEdit,Control); + GDCLASS(GraphEdit,Control); public: struct Connection { |
