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| author | Juan Linietsky <reduzio@gmail.com> | 2015-01-07 01:45:46 -0300 |
|---|---|---|
| committer | Juan Linietsky <reduzio@gmail.com> | 2015-01-07 01:45:46 -0300 |
| commit | 7a0e4c822caa0d91506f693cb0cea2188927939f (patch) | |
| tree | 5bf2c9762277d82938d942435771c3be4b67c03e /scene/gui/graph_edit.h | |
| parent | bd0356207631602f35e2111bc73bca2bd53e91a1 (diff) | |
| download | redot-engine-7a0e4c822caa0d91506f693cb0cea2188927939f.tar.gz | |
-Visual Shader Editing Finished, PLEASE TEST!
Diffstat (limited to 'scene/gui/graph_edit.h')
| -rw-r--r-- | scene/gui/graph_edit.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h index f8a2f3fee7..1df2776cef 100644 --- a/scene/gui/graph_edit.h +++ b/scene/gui/graph_edit.h @@ -51,6 +51,7 @@ private: + bool right_disconnects; bool updating; List<Connection> connections; @@ -86,6 +87,9 @@ public: void get_connection_list(List<Connection> *r_connections); + void set_right_disconnects(bool p_enable); + bool is_right_disconnects_enabled() const; + GraphEdit(); }; |
