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| author | Rémi Verschelde <rverschelde@gmail.com> | 2017-01-14 10:52:54 +0100 |
|---|---|---|
| committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-01-14 10:52:54 +0100 |
| commit | 7b9f2d9929d0e8516d42379962533df823c7c550 (patch) | |
| tree | b7901c8146209506889d18f6bb01d65f7a8c7a07 /scene/gui/graph_edit.h | |
| parent | 6c512b88c22cb9615a03deb000447e97c20c7080 (diff) | |
| download | redot-engine-7b9f2d9929d0e8516d42379962533df823c7c550.tar.gz | |
Finish renaming *Frame GUI classes to *Rect
ReferenceFrame had been overlooked, and the cpp files still used the old
names. Also ripgrep'ed it all to find some forgotten references.
Diffstat (limited to 'scene/gui/graph_edit.h')
| -rw-r--r-- | scene/gui/graph_edit.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h index 86b976c4fe..3e9944332f 100644 --- a/scene/gui/graph_edit.h +++ b/scene/gui/graph_edit.h @@ -34,7 +34,7 @@ #include "scene/gui/slider.h" #include "scene/gui/tool_button.h" #include "scene/gui/spin_box.h" -#include "texture_frame.h" +#include "scene/gui/texture_rect.h" class GraphEdit; |
