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authorRémi Verschelde <rverschelde@gmail.com>2017-01-14 10:52:54 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-01-14 10:52:54 +0100
commit7b9f2d9929d0e8516d42379962533df823c7c550 (patch)
treeb7901c8146209506889d18f6bb01d65f7a8c7a07 /scene/gui/graph_edit.h
parent6c512b88c22cb9615a03deb000447e97c20c7080 (diff)
downloadredot-engine-7b9f2d9929d0e8516d42379962533df823c7c550.tar.gz
Finish renaming *Frame GUI classes to *Rect
ReferenceFrame had been overlooked, and the cpp files still used the old names. Also ripgrep'ed it all to find some forgotten references.
Diffstat (limited to 'scene/gui/graph_edit.h')
-rw-r--r--scene/gui/graph_edit.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index 86b976c4fe..3e9944332f 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -34,7 +34,7 @@
#include "scene/gui/slider.h"
#include "scene/gui/tool_button.h"
#include "scene/gui/spin_box.h"
-#include "texture_frame.h"
+#include "scene/gui/texture_rect.h"
class GraphEdit;