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authorRémi Verschelde <rverschelde@gmail.com>2017-03-05 16:44:50 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /scene/gui/option_button.h
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
downloadredot-engine-5dbf1809c6e3e905b94b8764e99491e608122261.tar.gz
A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to 'scene/gui/option_button.h')
-rw-r--r--scene/gui/option_button.h26
1 files changed, 12 insertions, 14 deletions
diff --git a/scene/gui/option_button.h b/scene/gui/option_button.h
index 681cb5a088..55a98cb50c 100644
--- a/scene/gui/option_button.h
+++ b/scene/gui/option_button.h
@@ -36,34 +36,34 @@
*/
class OptionButton : public Button {
- GDCLASS( OptionButton, Button );
+ GDCLASS(OptionButton, Button);
PopupMenu *popup;
int current;
void _selected(int p_which);
- void _select(int p_which,bool p_emit=false);
+ void _select(int p_which, bool p_emit = false);
void _select_int(int p_which);
Array _get_items() const;
- void _set_items(const Array& p_items);
+ void _set_items(const Array &p_items);
virtual void pressed();
-protected:
+protected:
Size2 get_minimum_size() const;
void _notification(int p_what);
static void _bind_methods();
-public:
- void add_icon_item(const Ref<Texture>& p_icon,const String& p_label,int p_ID=-1);
- void add_item(const String& p_label,int p_ID=-1);
+public:
+ void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID = -1);
+ void add_item(const String &p_label, int p_ID = -1);
- void set_item_text(int p_idx,const String& p_text);
- void set_item_icon(int p_idx,const Ref<Texture>& p_icon);
- void set_item_ID(int p_idx,int p_ID);
- void set_item_metadata(int p_idx,const Variant& p_metadata);
- void set_item_disabled(int p_idx,bool p_disabled);
+ void set_item_text(int p_idx, const String &p_text);
+ void set_item_icon(int p_idx, const Ref<Texture> &p_icon);
+ void set_item_ID(int p_idx, int p_ID);
+ void set_item_metadata(int p_idx, const Variant &p_metadata);
+ void set_item_disabled(int p_idx, bool p_disabled);
String get_item_text(int p_idx) const;
Ref<Texture> get_item_icon(int p_idx) const;
@@ -71,7 +71,6 @@ public:
Variant get_item_metadata(int p_idx) const;
bool is_item_disabled(int p_idx) const;
-
int get_item_count() const;
void add_separator();
@@ -89,7 +88,6 @@ public:
OptionButton();
~OptionButton();
-
};
#endif