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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
scene
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gui
/
option_button.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Automatically use property count in PropertyListHelper
kobewi
2024-05-25
1
-1
/
+1
*
Add PropertyListHelper in all simple cases
kobewi
2024-04-11
1
-2
/
+9
*
Tweak property order in the inspector for OptionButton
Ratamacue9112
2024-02-17
1
-0
/
+2
*
Register theme properties with ThemeDB
Yuri Sizov
2023-09-11
1
-1
/
+2
*
Add shortcut handling to OptionButton
Mounir Tohami
2023-08-03
1
-0
/
+4
*
Update size or size cache when toggling `expand_icon` in `Button`
Rindbee
2023-05-17
1
-1
/
+1
*
OptionButton: allow reselection of selected item
kilojool
2023-01-25
1
-0
/
+4
*
Removed unused property hints and `Object::get_translatable_strings()`
Juan Linietsky
2023-01-09
1
-2
/
+0
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Improve MenuButton and OptionButton
EricEzaM
2022-10-03
1
-0
/
+1
*
Add a lifecycle method for manual theme item caching to Control
Yuri Sizov
2022-09-01
1
-0
/
+18
*
Make `_validate_property` a multilevel method
Yuri Sizov
2022-08-22
1
-1
/
+1
*
Add fit_to_longest_item to OptionButton
kobewi
2022-08-02
1
-0
/
+7
*
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-1
/
+1
*
Implement Animation Libraries
reduz
2022-04-11
1
-1
/
+5
*
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
1
-1
/
+1
*
Hide text and icon properties in OptionButton
kobewi
2022-03-19
1
-0
/
+1
*
Add item tooltip access to OptionButton
Haoyu Qiu
2022-03-17
1
-0
/
+2
*
Add optional constructor arguments to more Control nodes
Hugo Locurcio
2022-03-04
1
-1
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Implement property array for OptionButton
kobewi
2021-12-21
1
-3
/
+4
*
Make some enhancements to the POT generation
Michael Alexsander
2021-09-02
1
-0
/
+4
*
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-02-09
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Add override keywords.
Marcel Admiraal
2020-07-10
1
-3
/
+3
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
Texture refactor
Juan Linietsky
2020-02-11
1
-3
/
+3
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-12
1
-3
/
+1
*
Change "ID" to lowercase "id"
Aaron Franke
2019-05-09
1
-3
/
+3
*
Fixes differences between docs and item_selected and item_focused signals in ...
azagaya
2019-02-11
1
-0
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Add item_focused signal to OptionButton
Fabio Alessandrelli
2018-02-23
1
-0
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Added "get_popup" method for OptionButton and minor changes.
Michael Alexsander Silva Dias
2017-12-25
1
-0
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
1
-3
/
+3
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-14
/
+12
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-1
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-9
/
+9
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+95